rionaleonhart: twewy: joshua kiryu is being fabulously obnoxious and he knows it. (is that so?)
I've hugely enjoyed the last couple of Crazy Ex-Girlfriend episodes ('Will Scarsdale Like Josh's Shayna Punim?' and 'Josh Is the Man of My Dreams, Right?'). In particular, I'm loving the Nathaniel storyline. He could be Jeff Winger's evil (well, more evil) brother; there's a definite physical resemblance, and half his lines sound like they could easily be coming out of Jeff's mouth. They're also both lawyers with father issues, come to think of it. (Plus, hey, Jeff canonically has an evil double.)

I don't love Nathaniel half as much as I love Jeff Winger, but he's fun. He also had a pretty incredible song in 'Josh Is the Man of My Dreams, Right?' (warning for weight-shaming, because Nathaniel is the worst).

I'm horrendously predictable when it comes to this character type.

Fiction: Hey, this guy's an arsehole!
Riona: Wow, what an arsehole!
Fiction: He occasionally shows glimpses of having feelings, though.
Riona: Uh-oh.
Fiction: What's this? Is he attracted to a young woman who he thinks of as off-limits?
Riona: Don't do this to me.
Fiction: He tries to resist! But he can't stop glancing over at her!
Riona: GOD, FINE.

I wouldn't say I 'ship him with Rebecca, exactly. I definitely don't want them to be together. (I don't really want Rebecca to be in a romantic relationship with anyone; romantic relationships aren't good for her.) But I do want them to have lots of uncomfortable sexual tension and possibly make out sometimes.


Given Life Is Strange, Until Dawn and now Oxenfree, I seem to have fallen heavily into the Bad Teen Decisions Simulator genre of videogame. (Come to think of it, Dangan Ronpa is also a series of games about bad teen decisions, although it doesn't let you make those bad decisions yourself.)

This is a great genre because it lends itself so well to one of my favourite fanfiction themes: characters undergo traumatic experiences, and then the story focuses on them talking about them, or refusing to talk about them, or not having anyone to talk about them with. The entire concept of these games is 'a handful of people go through horrendous experiences that nobody else will ever understand or believe'. They're perfect.

I didn't actually realise I had such a fondness for this until I looked back at all the one-shots I posted in 2016. There are fifteen, and this theme crops up in no fewer than seven of them. Whoops.

At one point in Oxenfree, I accidentally chose a dialogue option that made Alex say she exercised a lot every morning. I was very annoyed with myself. No, I've made it canon that she's disciplined and she exercises and now I can't relate to her any more! (Alex is still great.)


I've suddenly remembered one of my all-time favourite YouTube videos, and I thought I'd link to it in case anyone hasn't seen it yet. It's two men dancing to Moulin Rouge's 'El Tango de Roxanne' in the street. The video itself is low-quality, sadly, but the intensity of the dance comes through so clearly that it barely matters (and the intensity of the song doesn't hurt). You can watch it over here!
rionaleonhart: okami: amaterasu is startled. (NOT SO FAST)
I played a couple of hours of Oxenfree last night! It's very pretty and colourful, which is an interesting design choice for a horror game. All the landscapes sort of look like they've been made out of coloured paper.

You have to make decisions within a few seconds in Oxenfree, which I find very stressful, even when most of the decisions are just 'what do you want to say now?' (I feel a bit spoiled by Life Is Strange, which not only gives you as much time as you like to choose your response but allows you to rewind and redo things if you change your mind.)

At the very beginning of the game, just after you get off the boat, I refused to speak alone with Jonas because my mind was working by Until Dawn rules: DON'T SEPARATE, BAD THINGS WILL HAPPEN. [livejournal.com profile] th_esaurus pointed out that this was very early in the game, nothing bad had happened yet, and a brief conversation with my stepbrother was unlikely to get anyone killed. I felt so bad for turning Jonas down that I restarted.

At this point I set the first and most important of several goals that would help me make decisions in the future: I want to get along with my stepbrother.

Later, after panicking during the 'who do you meet up with first?' decision at the radio tower, I came up with my second goal: I want to improve my relationship with Clarissa.

My third goal, after telling Ren there were other fish in the sea and TOO LATE realising that the game might think I want to be his fish: UNDER NO CIRCUMSTANCES can I end up in a romantic relationship with Ren.

('The game won't let you romance your stepbrother,' [livejournal.com profile] th_esaurus said, with deeply felt sadness. I laughed at her.)

I feel a lot more comfortable making quick decisions now that I know what I'm aiming for. Even if I still miss Life Is Strange. (The soft colours and loading-screen Polaroids really remind me of Life Is Strange, actually. Although I'm puzzled by the fact that Jonas took a picture on his phone and it appeared on the loading screen as a Polaroid.)

I'm playing this game at [livejournal.com profile] th_esaurus's flat, so I don't know exactly when I'll be able to pick it up again, but I hope it'll be soon! There's a lot of intriguing mystery. And I like Alex, which is unusual; I usually have trouble warming to characters who communicate entirely through dialogue choices, because they can end up feeling like an empty vessel for the player rather than a character in their own right, but a lot of personality comes through in everything she says.


Here are a handful of things I experienced in 2016 but didn't post full entries on:

- I watched the anime ERASED (it's available legally on Crunchyroll here), which is about a man who goes back to his childhood and tries to prevent the abduction and murder of a classmate. It was very good and very gripping, but I don't know whether I'll ever watch it again; it might be a bit too bleak and serious without the 'but what happens next??' drive to keep going. Still, I loved that it told a very compact, intense story in just twelve episodes. It also has one of the coolest opening sequences I've ever seen. The shots of the empty school give me chills.

- I saw Your Name in the cinema and loved it. The basic concept (two strangers keep swapping bodies across a great distance and can only communicate with each other by leaving notes) is exactly the sort of idea I find irresistible: people being drawn together by weird experiences, unable to talk about them with anyone but each other! Inevitably, I'm now wondering whether it could be employed in fanfiction for other works.

- Crazy Ex-Girlfriend is a much, much better show than you'd think from the title. A couple of my favourite songs:

I've kind of got a girl crush on you, by which I mean I wanna kill you and wear your skin like a dress.
FACE YOUR FEARS. RUN WITH SCISSORS.

- The second series of How to Get Away with Murder is, I'm delighted to report, just as stupid as the first. The scene in 'Meet Bonnie' where the students were going 'pfft, we've screwed up our lives, might as well have an orgy' inevitably delighted me. Has anyone written the fic where they follow through? I'm going to be so disappointed in fandom if nobody's written that fic.


Inevitably, the combination of fandoms in this entry is making me ponder a How to Get Away with Murder scenario in Crazy Ex-Girlfriend, in which Rebecca somehow ends up killing someone and has to try not to get caught. It's actually a worryingly plausible scenario.