That's true about Komaeda; he genuinely has convinction about what he's doing, no matter what anybody else thinks. Kokichi always comes across to me as somebody who just really doesn't want anybody to see him. He obfuscates things constantly so people can never quite zero into what he's thinking or what he's like. (Even early on, with that, "So what were you doing when Rantaro died?" "I was killing Rantaro! :D"). He's just so unpredictable and wants to create an impression of who he is that is... probably not that much like how he actually is? It's rather confusing!
Yes, I'm glad to see somebody else reading it that way. Kind of reads as a commentary on reality TV in that scenario: "You could die, but hey, you're gonna die being famous and well known! Isn't that way better than a life being overlooked?!" Brr. Also, people seem to read it as the mastermind being an actual member of the crew who infiltrated the group. But, again, I read it as that just being yet another role assigned by the mind wipe division. Gotta make someone your mastermind, that's as much a role as anybody else's!
I sort of want to try writing him but it's so hard to work out what to write!
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I see Kingdom Hearts release date came out! Now DON'T DELAY AGAIN, SQUARE. Having not played some of the random side games though, I'm going to be so confused. :D
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"Traumatised" people seems to make up most of my fictional intake. xD Must be something wrong with me! My favourite book series is Warchild; the series may as well be called "HERE IS HOW WAR AND TERRIBLE EXPERIENCES TRAUMATISE YOU AND INFLUENCE YOUR LIFE (written beautifully)". Seriously, Karin writes things in this absolutely gorgeous way. One of the few authors whose stuff I can effortlessly quote: “The children turned like desperate flowers to the sun.” “My own image bled through, superimposed blur against the black, a ghost with hollow eyes and a hand pressed to its own transparency.” “The words came, eventually, like the dragging footsteps of something bleeding.” “A jagged scratch marred the floor, as if someone long ago had raked his fingernails into it. As if he’d clawed with nails as hard as diamonds.”
Then I decided to look at my Steam game library and see exactly how much of it fell into traumatised people categories... let's see (I'll include trailers if you're interested in any, unless it's something I know you've played):
Assassin's Creed: ...Well, if you focus on Desmond's experiences, that's pretty traumatising.
The Cat Lady: Story about a depressed lady who tries to kill herself but instead finds herself having to fight for her life. It's... very unique (and does some really interesting stuff with colour). Trailer: https://www.youtube.com/watch?v=Wx6j2I8v2Z0
Danganronpa1/2: I don’t think this needs any explanation.
Overclocked: A History of Violence: Well, it’s a game where you spend a bunch of time investigating psychiatric patients who all seem to have become hideously traumatised for unexplained reasons. Trailer: https://www.youtube.com/watch?v=Ed4Aa8Entdk
Root Double: There’s a helluva lot of trauma in this one. It’s in the backstory of certain characters… Route After is a helluva lot of trauma, Route Before starts okay but then plunges into the trauma conga line, then Route Current/Double are both traumatising in entirely different ways. Also, a bunch of the traumatised people in this one are teenagers! Trailer: https://www.youtube.com/watch?v=hdwKxuogBbk
Shardlight: Dying slowly, in a post-apocalyptic world, where your only chance to survive is playing along with some very dangerous people. Trailer: https://www.youtube.com/watch?v=-CyEusvEpjw
no subject
Yes, I'm glad to see somebody else reading it that way. Kind of reads as a commentary on reality TV in that scenario: "You could die, but hey, you're gonna die being famous and well known! Isn't that way better than a life being overlooked?!" Brr. Also, people seem to read it as the mastermind being an actual member of the crew who infiltrated the group. But, again, I read it as that just being yet another role assigned by the mind wipe division. Gotta make someone your mastermind, that's as much a role as anybody else's!
I sort of want to try writing him but it's so hard to work out what to write!
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I see Kingdom Hearts release date came out! Now DON'T DELAY AGAIN, SQUARE. Having not played some of the random side games though, I'm going to be so confused. :D
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"Traumatised" people seems to make up most of my fictional intake. xD Must be something wrong with me! My favourite book series is Warchild; the series may as well be called "HERE IS HOW WAR AND TERRIBLE EXPERIENCES TRAUMATISE YOU AND INFLUENCE YOUR LIFE (written beautifully)". Seriously, Karin writes things in this absolutely gorgeous way. One of the few authors whose stuff I can effortlessly quote: “The children turned like desperate flowers to the sun.” “My own image bled through, superimposed blur against the black, a ghost with hollow eyes and a hand pressed to its own transparency.” “The words came, eventually, like the dragging footsteps of something bleeding.” “A jagged scratch marred the floor, as if someone long ago had raked his fingernails into it. As if he’d clawed with nails as hard as diamonds.”
Then I decided to look at my Steam game library and see exactly how much of it fell into traumatised people categories... let's see (I'll include trailers if you're interested in any, unless it's something I know you've played):
Assassin's Creed: ...Well, if you focus on Desmond's experiences, that's pretty traumatising.
The Cat Lady: Story about a depressed lady who tries to kill herself but instead finds herself having to fight for her life. It's... very unique (and does some really interesting stuff with colour). Trailer: https://www.youtube.com/watch?v=Wx6j2I8v2Z0
Danganronpa1/2: I don’t think this needs any explanation.
Overclocked: A History of Violence: Well, it’s a game where you spend a bunch of time investigating psychiatric patients who all seem to have become hideously traumatised for unexplained reasons. Trailer: https://www.youtube.com/watch?v=Ed4Aa8Entdk
Root Double: There’s a helluva lot of trauma in this one. It’s in the backstory of certain characters… Route After is a helluva lot of trauma, Route Before starts okay but then plunges into the trauma conga line, then Route Current/Double are both traumatising in entirely different ways. Also, a bunch of the traumatised people in this one are teenagers! Trailer: https://www.youtube.com/watch?v=hdwKxuogBbk
Shardlight: Dying slowly, in a post-apocalyptic world, where your only chance to survive is playing along with some very dangerous people. Trailer: https://www.youtube.com/watch?v=-CyEusvEpjw
...So a fair few, haha!
-timydamonkey