YES, I HAVE ALSO BEEN WATCHING AN LP OF THIS, AND HAVE BEEN WAITING TO TELL YOU. I am afraid I can’t respond directly to your post because I’m having to go LALALALA CAN’T READ because I’ve only seen up to the end of chapter 1 (my LPer is taking a little break before chapter 2). So I will come back and reply to the main body of the post when I have finished it. But I can’t wait to post this, because I’m inpatient, so here’s some thoughts on chapter 1 and in general.
Funnily enough, I described this as a blend of Danganronpa/Zero Escape/Ace Attorney to my friend just yesterday via text! The Main Game sections also borrow heavily from Werewolf and, to a lesser extent, Town of Salem with the card roles. Town of Salem is one of my favourite games that I have hundreds of hours and victories in it (I –love- that style of strategy game, and I play opposite the ‘regular’ strategies and try to be subtle when I’m taking on ‘evil’ roles), so right up my street to be having to read the room into who is what role.
I think one thing that fascinates me is that despite its similarities, there are also notable differences across the Main Game segments. So, while it’s stylistically similar to, say, Danganronpa, there you’re shooting down theories of a murder that has already happened when people are mistaken. In Your Turn to Die, a lot of the time you’re looking at people who are outright lying – either to protect people, to just be a terrible person, to hide their card role or make themselves look suspicious, or because they’ve been threatened to etc. And the fact they’re lying is, in a way, more interesting – because can you then trust anything that character says or take it at face value, especially if the motive for their lying isn’t especially clear? Between that and the votes being kept anonymous, it creates that atmosphere of anyone could be against you in some ways far more effectively than the games it is inspired by. Take Virtue’s Last Rewards similar vote system; the voters are up on the board, so hostility is created between various sets of people. But when you don’t know who’s screwed you over? Who do you trust?
I will have a look at the Let’s Player you’ve been watching when I’m all up to date (I’m planning on playing through chapter 2 myself, but also chapter 1, to familiarise myself with the controls). If I like something enough, I’ll watch numerous LPs as long as the LPer doesn’t annoy me. I’ll also recommend the LP I’ve been watching – The Nyancave (presently my favourite LPers). They get quite into the story and because there’s 3 people there (well, 2 for 2 episodes when one of them is sick) you also get them actually discussing, and having 3 people for voicing purposes works quite well in bouncing off eachother. I’m actually very curious to see ManlyBadassHero’s voicing for certain characters (Keiji, Kai) because I’m very curious if different readings of certain voice lines will impact on how you read a character. (Also, they’re actually youtube streamers, so you can also read the live chat while listening if you’re into that sort of thing. Many of the chat are blind, so it works well for this one.)
My favourite character is Gin, because I’m a sucker for the little kid archetype apparently. Naturally, this means his death sentence is assured at some point. Sorry, kid. I’ll try to death glare at you a bit so you can stay alive.
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Funnily enough, I described this as a blend of Danganronpa/Zero Escape/Ace Attorney to my friend just yesterday via text! The Main Game sections also borrow heavily from Werewolf and, to a lesser extent, Town of Salem with the card roles. Town of Salem is one of my favourite games that I have hundreds of hours and victories in it (I –love- that style of strategy game, and I play opposite the ‘regular’ strategies and try to be subtle when I’m taking on ‘evil’ roles), so right up my street to be having to read the room into who is what role.
I think one thing that fascinates me is that despite its similarities, there are also notable differences across the Main Game segments. So, while it’s stylistically similar to, say, Danganronpa, there you’re shooting down theories of a murder that has already happened when people are mistaken. In Your Turn to Die, a lot of the time you’re looking at people who are outright lying – either to protect people, to just be a terrible person, to hide their card role or make themselves look suspicious, or because they’ve been threatened to etc. And the fact they’re lying is, in a way, more interesting – because can you then trust anything that character says or take it at face value, especially if the motive for their lying isn’t especially clear? Between that and the votes being kept anonymous, it creates that atmosphere of anyone could be against you in some ways far more effectively than the games it is inspired by. Take Virtue’s Last Rewards similar vote system; the voters are up on the board, so hostility is created between various sets of people. But when you don’t know who’s screwed you over? Who do you trust?
I will have a look at the Let’s Player you’ve been watching when I’m all up to date (I’m planning on playing through chapter 2 myself, but also chapter 1, to familiarise myself with the controls). If I like something enough, I’ll watch numerous LPs as long as the LPer doesn’t annoy me. I’ll also recommend the LP I’ve been watching – The Nyancave (presently my favourite LPers). They get quite into the story and because there’s 3 people there (well, 2 for 2 episodes when one of them is sick) you also get them actually discussing, and having 3 people for voicing purposes works quite well in bouncing off eachother. I’m actually very curious to see ManlyBadassHero’s voicing for certain characters (Keiji, Kai) because I’m very curious if different readings of certain voice lines will impact on how you read a character. (Also, they’re actually youtube streamers, so you can also read the live chat while listening if you’re into that sort of thing. Many of the chat are blind, so it works well for this one.)
My favourite character is Gin, because I’m a sucker for the little kid archetype apparently. Naturally, this means his death sentence is assured at some point. Sorry, kid. I’ll try to death glare at you a bit so you can stay alive.
-timydamonkey