Seems to be a good year or two for sequels. NEO TWEWY is out this month too, which I've pre-ordered - I'm not playing the demo or watching a trailer so am doing my best to play it "blind" (in the non-glasses sense). :P
You're right about presence of glasses in media, especially Japanese media. I wonder if people are more likely to wear contacts/have laser eye surgery etc in, say, Japan which might reflect it, or if it's just simply that wearing glasses isn't "idealised".
I've been playing a number of games I've picked up in Steam sales:
-Lacuna, a really cool point and click adventure game about a detective that I really enjoyed. I liked that the detective work made you think and it's presented in an interesting way.
-Eliza, which I'm not 100% sure how I feel about it. I keep getting distracted with playing the card game which I'm far more invested in than the story, lol. The meta story with the main character is fairly interesting, but given you have no choice in the therapy sessions and are clicking a single option it almost feels anti-game at times... which I guess is partly the idea, that the player character has no agency in those situations?
-Unheard, a game where there's barely any graphics except floor plans. It's a listening game. You follow people (literally identical circular blobs) around a scene, have to correctly identify them via voice/conversation (no subs available), and answer some questions. There are always multiple characters - up to about 16 in one of them - who all tend to be running around often having simultaneous conversations, so you might be following a ten minute stretch of time, but hsving to keep revisit to hear different facets of what is going on. I really liked it.
-The Sexy Brutale - only just started this one. I somehow have to prevent lots of people being murdered through the power of time travel and need to map where characters are/what's going on in the plot.
no subject
You're right about presence of glasses in media, especially Japanese media. I wonder if people are more likely to wear contacts/have laser eye surgery etc in, say, Japan which might reflect it, or if it's just simply that wearing glasses isn't "idealised".
I've been playing a number of games I've picked up in Steam sales:
-Lacuna, a really cool point and click adventure game about a detective that I really enjoyed. I liked that the detective work made you think and it's presented in an interesting way.
-Eliza, which I'm not 100% sure how I feel about it. I keep getting distracted with playing the card game which I'm far more invested in than the story, lol. The meta story with the main character is fairly interesting, but given you have no choice in the therapy sessions and are clicking a single option it almost feels anti-game at times... which I guess is partly the idea, that the player character has no agency in those situations?
-Unheard, a game where there's barely any graphics except floor plans. It's a listening game. You follow people (literally identical circular blobs) around a scene, have to correctly identify them via voice/conversation (no subs available), and answer some questions. There are always multiple characters - up to about 16 in one of them - who all tend to be running around often having simultaneous conversations, so you might be following a ten minute stretch of time, but hsving to keep revisit to hear different facets of what is going on. I really liked it.
-The Sexy Brutale - only just started this one. I somehow have to prevent lots of people being murdered through the power of time travel and need to map where characters are/what's going on in the plot.
-timydamonkey