rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Riona ([personal profile] rionaleonhart) wrote 2024-09-16 03:28 pm (UTC)

Yeah, I was not at all prepared to rocket mentally from 'look, it's not me doing this, it doesn't say anything about your players when you make it compulsory to do something unpleasant' to 'holy shit, it was me??'

And I imagine if you'd found the out before going through the motions it wouldn't have been nearly as good

It's an interesting gamble on the part of the game! It's possible for the player to have a less effective experience, but creating that possibility means that other players will have a much more effective experience.

I'm thinking a little of Undertale, now: how it goes to so much effort to have consequences for violence, and how it calls the player out if they reset to avoid those consequences, and how most players will never see those details because 'don't kill anything if you want the true ending!' quickly became so widely known.

BUT THE LITTLE GIRL CHARACTER YOU'RE WITH SAW ME DO IT and it popped up that "Clementine will remember this" message in the corner

Oh, God, awful! I would also have reset. I agonised so much over the impact my actions were having on your nine-year-old companion Daniel in Life Is Strange 2.

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