Yeah, that's what I was thinking! Like part of SH2 for me was the crunchy textures and clunky controls and the weird faces and the bizarre voice acting, haha. Same thing for SH1 with the low poly things and Harry's blank pixel face. It obviously left an impression since a lot of indie horror games nowadays deliberately imitate that more low-poly look! Maybe if I think about it as sort of its own thing rather than a redo of SH2...
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