Then again, I've played RPGs from the US where there was time travel. But at least that time travel was announced beforehand, which was very nice of them. Mind you, the advantage of Final Fantasy is that there was no fed-exing AT ALL.
Fed-exing is when character A says 'hey, adventurers, would you care to go to this random other town to fetch me an important object?' and then you say sure and it takes ages and then at the next town you have to do it again. Courier services in RPGs could do very good business.
no subject
Then again, I've played RPGs from the US where there was time travel. But at least that time travel was announced beforehand, which was very nice of them. Mind you, the advantage of Final Fantasy is that there was no fed-exing AT ALL.
Fed-exing is when character A says 'hey, adventurers, would you care to go to this random other town to fetch me an important object?' and then you say sure and it takes ages and then at the next town you have to do it again. Courier services in RPGs could do very good business.