rionaleonhart: kingdom hearts: riku, blindfolded and smiling slightly. (we'll be the darkness)
Riona ([personal profile] rionaleonhart) wrote2019-07-28 10:32 am

You're Really Somethin', Kid.

I saw that [tumblr.com profile] futuresoon was posting about a game called Your Turn to Die, and my response was, 'Well, this sounds likely to be up my street from the title alone.'

I investigated.

It was up my street.

Your Turn to Die is a game in the strangely populous 'a bunch of people are abducted and put through traumatic, murder-filled trials for mysterious reasons' genre; it feels very inspired by Zero Escape and Danganronpa, with a little more emphasis on horror. (I don't know why there are so many games on this theme, but I'm not complaining for a second.) Mechanically, it's closer to Ace Attorney, although there are various minigames. The game is available at no cost, but I've been watching a Let's Play by ManlyBadassHero instead. A lot of Let's Players can get a bit loud and overexcited, so I'm enjoying Manly's style; he's engaged with the game and reacting to things, but he's also relaxed and soft-spoken. (This works extremely well when he's reading Keiji's lines.)

Frustratingly, the game is episodic and as yet unfinished, but there's a solid amount out already. It's remarkably high-quality for a game that was released for free and translated unofficially!



Poor Joe. He was a good kid. I like that, given the options 'you die, everyone else survives to continue the killing game' or 'you and your friend survive and escape, everyone else dies', he aimed for the option that meant he could live rather than going for self-sacrifice, but he took the trouble to tell everyone that he didn't harbour any bitterness towards them when they scuppered that plan. He didn't want to die, but he didn't want people to be haunted by his death either.

(I also enjoyed how extremely fucked up his execution was. Poor Sara, given a button and told 'if you press it fast enough, it'll slow down; maaaaaaybe it'll stop?' I love that she's still desperately pressing it long after he's died.)

And then Sara starts being haunted by horrible hallucinations of Joe! I'm so in favour of this.

Riona: FUTURESOON WHY WOULD YOU GET ME INTO ANOTHER DEATH GAME
futuresoon: ahahaha YOU WERE EXACTLY WHO I WAS HOPING TO GET INTO IT. "the protagonist having hallucinations of her horribly-murdered best friend is an actual game mechanic," i thought, "riona absolutely needs to see this." but i didn't want to spoil.

Sou's backstory is really interesting! He's such a survive-at-all-costs lying little shit because he learnt that this killing game's been simulated countless times with AIs, and he never survived the simulations, and he desperately concluded, 'Well, if I have a 0% chance of survival, I'm going to have to make myself into someone else who maybe can survive.' (Are we the real people this time, or is there a chance this is just another AI simulation?) I also love that, despite his efforts to pretend otherwise, he genuinely cares about Kanna.



I'm shipping Keiji/Sara and it's going to bring the fandom police down on my head (Sara is seventeen; Keiji's age is unspecified, but he's definitely over twenty; parts of Tumblr are convinced that so much as thinking about these two fictional characters kissing is an Actual Crime). I just really enjoy the ambiguity of Keiji. Is he actually flirting, or is he just playing around? Is he untrustworthy, or is he the most trustworthy person here? He's so cagey (no pun intended) about his past and his motivations. He's probably my favourite character, and his interactions with Sara are really interesting. Maybe I should write slightly unsettling Keiji/Sara-tinged fanfiction.

My favourite response I've seen to anti-Keiji/Sara sentiment: 'oh no, someone call the poli... oh wait.' Keiji is a police detective.

There's a character in this game who's mockingly addressed at one point as 'Cubetaro Hamburger', and his real name (Q-taro Burgerberg) is genuinely sillier than that.

(Anonymous) 2019-08-01 12:06 am (UTC)(link)
Interesting things from chatting to AI Reko: Reko said earlier that she treasured her bongos, AI Reko doesn’t have a clue what she’s talking about. (Later edit: Their memories are updated every six months, so I suppose the other scenario rather than it being a lie is that something changed in the six months since it was programmed in, since we don’t know when they were last updated.) She values her family, and her own life. Also, she can’t answer questions about the Death Game, however there’s a suggestion that there may be something in common.

The video of Keiji and the woman: hm, I’m very glad I spoke to him beforehand rather than taking Gin’s tokens (GIN, YOU WON’T TRADE, I DON’T WANT YOU TO END UP WITH NOTHING. Maybe we should just tell him we’re Pokemon card trading instead.) because it makes that play off just slightly better: they are obviously acquainted. Although he’s certainly more callous there, not to mention the situation is more suspect, rather than just shooting them on the job for example.

Things I don’t like: NOT BEING ABLE TO SAVE. Oh dear, this does not look good.

Options I would take if I were braver: “Q-taro, are you… trying to buy a soda?!” And now we can always ask, remember that time when Q-taro as good as murdered us? (Also, geez, he’s been doing some good trades if he has 200 tokens, but still has 40 of his own. I just assumed he’d been told that, say, keeping hold of any of your own tokens meant death. I am totally smart.) The answer is clearly NEVER TRUST Q-TARO.

-timydamonkey

(Anonymous) 2019-08-01 12:06 am (UTC)(link)
Incidentally, this makes me realise that somebody should write a Death Game AU of the Bunker Diary. Seriously, it’s like three quarters of the way there already. There’s definitely attempted killings and death traps for the trapped characters along with the other general mindfuckery, and really where everything goes wrong is when they break the kidnapper’s rules. As we all in this genre know, you gotta follow the rules. (This is why you saw that newspaper article about how it was relentless misery, by the way. The writer clearly is not a fan of Death Game set ups. Also, no happy endings.)

The notes: now this explains something I wondered earlier. I thought it was a bit suspicious that in the Main Game last chapter, Sara and Q-taro’s occupations were incorrectly listed due to the paper switchup, but Keiji’s still appeared to be accurate. That becoming ex-detective works nicely for me: he wasn’t totally lying, but it’s not just coincidence that it lined up correctly. Also, after the discussion that Alice and Keiji had about Alice’s murder, it is extremely interesting that Sou is not listed there. Neither are Kai and Joe – is it because neither were intended to be here but tried to rescue Sara? And, so far as I can see, Nao also isn’t listed (unless she is the most surprising boxer ever). Very curious, unless we’re missing a page. (I typed this up while holding the screenshot on the 4 pages, so it wasn’t clear this would all be brought up.) And if we are missing a page, it seems like they’ll all be 0.0%ers assuming this is some sort of vote because of how it’d total up. (A vote of who will survive/win?)

The difference between the 2 ending sequences to chapter 2 part 1 is… very interesting. This game creator is giving themselves a lot of work to pull this off.

I was going to keep on writing until the end of chapter 2, but realised how long this is, so mid chapter split it is!

-timydamonkey