I'm still very much enjoying Assassin's Creed: Syndicate, although I can't take a gang called the Blighters seriously. You might as well name your gang the Dickheads.
Jacob fondly saying, ‘Who’s a good horse?’ is the most precious thing. I've been playing as Evie at every opportunity - the protagonist has been male in the other eight Assassin's Creed games I've played, so I was in desperate need of some variety - but I am quite fond of Jacob.
I love the way passers-by react when you’re sneaking around. My favourite so far is the guy who saw me hiding behind a table and said, ‘I found you; what do I get?’
I had to overcome a lot of mental aversion to jump into the Thames, having had ‘DON’T TRY TO SWIM IN THE THAMES’ drilled into me from a young age. I spent ages trying to work out a zipline route before it eventually occurred to me that... maybe I could just swim. Poor Evie is going to get so many diseases. On a more positive 'interacting with London landmarks' note, I’m so happy this game has let me fulfil my longstanding dream of climbing all over the lions at the base of Nelson’s Column.
I liked the murder mysteries in Unity, and I love them in this game. I love the way you can see your character's internal observations floating in the air. It's slightly eerie and very cool. (A detail I liked in the locked-room murder: when you inspect the vent, the clue description uses American spelling and vocabulary (‘neighboring apartment’), but in Evie’s internal observations it’s British (‘connects to neighbour’s flat?’).)
The best thing about the murder mysteries: at one point you find yourself investigating a series of disappearances in Fleet Street, and one of the suspects is a barber named Feeney Sodd.
I love all the little glances the Frye twins send each other. You can tell they’re siblings who know each other really well; they’re constantly communicating without speaking. (They’re also constantly teasing each other. I keep walking back and forth past Jacob on the train so I can hear all his mocking comments.) My favourite scenes are the ones with the two of them together, and I'm a little sad that they spend so much time working separately.
I’m genuinely quite upset that the Slaughterhouse Siblings Templar hunt gave me the optional objective ‘have the target kill her brother’ (with a poison that induces temporary mindless violence). That’s horrible! I’m not going to do that! It's even more awful because I'm playing a brother-and-sister duo myself; how would they feel if someone did that to them? (That's a concept that could make for some interesting fanfiction, but I'm not sure I'd ever want to read or write it. Maybe if one of them only almost kills the other.)
I'm already working on a Pokémon crossover. I haven't even finished the game yet.
Jacob fondly saying, ‘Who’s a good horse?’ is the most precious thing. I've been playing as Evie at every opportunity - the protagonist has been male in the other eight Assassin's Creed games I've played, so I was in desperate need of some variety - but I am quite fond of Jacob.
I love the way passers-by react when you’re sneaking around. My favourite so far is the guy who saw me hiding behind a table and said, ‘I found you; what do I get?’
I had to overcome a lot of mental aversion to jump into the Thames, having had ‘DON’T TRY TO SWIM IN THE THAMES’ drilled into me from a young age. I spent ages trying to work out a zipline route before it eventually occurred to me that... maybe I could just swim. Poor Evie is going to get so many diseases. On a more positive 'interacting with London landmarks' note, I’m so happy this game has let me fulfil my longstanding dream of climbing all over the lions at the base of Nelson’s Column.
I liked the murder mysteries in Unity, and I love them in this game. I love the way you can see your character's internal observations floating in the air. It's slightly eerie and very cool. (A detail I liked in the locked-room murder: when you inspect the vent, the clue description uses American spelling and vocabulary (‘neighboring apartment’), but in Evie’s internal observations it’s British (‘connects to neighbour’s flat?’).)
The best thing about the murder mysteries: at one point you find yourself investigating a series of disappearances in Fleet Street, and one of the suspects is a barber named Feeney Sodd.
I love all the little glances the Frye twins send each other. You can tell they’re siblings who know each other really well; they’re constantly communicating without speaking. (They’re also constantly teasing each other. I keep walking back and forth past Jacob on the train so I can hear all his mocking comments.) My favourite scenes are the ones with the two of them together, and I'm a little sad that they spend so much time working separately.
I’m genuinely quite upset that the Slaughterhouse Siblings Templar hunt gave me the optional objective ‘have the target kill her brother’ (with a poison that induces temporary mindless violence). That’s horrible! I’m not going to do that! It's even more awful because I'm playing a brother-and-sister duo myself; how would they feel if someone did that to them? (That's a concept that could make for some interesting fanfiction, but I'm not sure I'd ever want to read or write it. Maybe if one of them only almost kills the other.)
I'm already working on a Pokémon crossover. I haven't even finished the game yet.