Give Me Your Love, Give Me Your Gun.
Jan. 27th, 2019 10:17 amYesterday's fic put me over ten thousand words, so it's time for a 'my fandom history' writeup for Life Is Strange! (I do these for all of my major fandoms, which I define as 'fandoms for which I have written at least ten thousand words across at least three fics'.)
Maybe I should count Life Is Strange and Life Is Strange 2 as separate fandoms, as they have different stories and concern different characters. Neither game qualifies for a writeup, in that case. But I've decided I'm going to count them together; AO3 does, after all.
Life Is Strange
I generally keep an eye out for projects Square Enix is involved with, so I was aware of Life Is Strange when it first came out in 2015. I remember checking reactions on the Tumblr tag just after the first episode came out, wondering whether it would be worth investigating further. And then timydamonkey commented to say 'hey, I think you'd really enjoy Life Is Strange' some months later, so it stayed in the back of my mind.
In mid-2016, just after I turned twenty-eight, the first episode was made free across all platforms and I went, 'Well, I suppose I've got no excuse not to check it out now.'
So I played the first episode, and then I immediately bought the rest of the game. Something about it felt so compelling and nostalgic.
I enjoyed the first Life Is Strange a lot; it was a bit bleak sometimes and the dialogue could be awkward (I still haven't forgiven Max for the number of times she said 'wowser'), but there was still a warmth to it. I loved the character interactions, and the visual and musical style. And it was good to see a game that focused on relationships between women.
That said, I fell in love with Life Is Strange 2, immediately and passionately. It's a game about an emotionally compromised teenager on the run, trying to look after his younger brother! I love stories about siblings; I love stories about emotionally compromised teenagers; I love stories about people who bond when they're isolated from the world and thrown into adversity together. This game was made for me specifically. I loved the twenty-minute gameplay preview so much I bought the season pass without even trying out the first episode. No regrets.
Favourite character: I love Sean Diaz, this fucked-up kid who's trying so hard to be responsible but has no idea what he's doing. Sarcastic and bitter and wary and loving and vulnerable.
Favourite pairing: Ooh, hmm. Max/Chloe is simultaneously cute and a little fucked up, which is always good, but I think Rachel and Chloe might actually have more chemistry. Their dynamic is an interesting one, Rachel compelling and manipulative and dangerous, Chloe a little blinded by awe.
Number of words written: 11,700
Snippet: I didn't think I had any unfinished Life Is Strange ficsnippets, but, poking through notebooks, I've come across what appears to be an unposted snippet from Split, my fic where Max is torn between three universes. (This snippet is from the 'Max is trapped in a room with the villain' timeline and is therefore a bit unpleasant.)
( Life Is Strange unposted snippet, Max and [spoilers], 2016. )
Maybe I should count Life Is Strange and Life Is Strange 2 as separate fandoms, as they have different stories and concern different characters. Neither game qualifies for a writeup, in that case. But I've decided I'm going to count them together; AO3 does, after all.
Life Is Strange
I generally keep an eye out for projects Square Enix is involved with, so I was aware of Life Is Strange when it first came out in 2015. I remember checking reactions on the Tumblr tag just after the first episode came out, wondering whether it would be worth investigating further. And then timydamonkey commented to say 'hey, I think you'd really enjoy Life Is Strange' some months later, so it stayed in the back of my mind.
In mid-2016, just after I turned twenty-eight, the first episode was made free across all platforms and I went, 'Well, I suppose I've got no excuse not to check it out now.'
So I played the first episode, and then I immediately bought the rest of the game. Something about it felt so compelling and nostalgic.
I enjoyed the first Life Is Strange a lot; it was a bit bleak sometimes and the dialogue could be awkward (I still haven't forgiven Max for the number of times she said 'wowser'), but there was still a warmth to it. I loved the character interactions, and the visual and musical style. And it was good to see a game that focused on relationships between women.
That said, I fell in love with Life Is Strange 2, immediately and passionately. It's a game about an emotionally compromised teenager on the run, trying to look after his younger brother! I love stories about siblings; I love stories about emotionally compromised teenagers; I love stories about people who bond when they're isolated from the world and thrown into adversity together. This game was made for me specifically. I loved the twenty-minute gameplay preview so much I bought the season pass without even trying out the first episode. No regrets.
Favourite character: I love Sean Diaz, this fucked-up kid who's trying so hard to be responsible but has no idea what he's doing. Sarcastic and bitter and wary and loving and vulnerable.
Favourite pairing: Ooh, hmm. Max/Chloe is simultaneously cute and a little fucked up, which is always good, but I think Rachel and Chloe might actually have more chemistry. Their dynamic is an interesting one, Rachel compelling and manipulative and dangerous, Chloe a little blinded by awe.
Number of words written: 11,700
Snippet: I didn't think I had any unfinished Life Is Strange ficsnippets, but, poking through notebooks, I've come across what appears to be an unposted snippet from Split, my fic where Max is torn between three universes. (This snippet is from the 'Max is trapped in a room with the villain' timeline and is therefore a bit unpleasant.)
( Life Is Strange unposted snippet, Max and [spoilers], 2016. )