rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Riona ([personal profile] rionaleonhart) wrote2010-11-30 02:56 pm

Or Throw It Up To Not Jump As High.

Oh, wow, it's so strange to write fanfiction for Glee after two years of nothing but tiny fandoms. I haven't received this much feedback since writing for Supernatural in 2008. It's lovely, but it does make me worry that I may have trouble motivating myself to return to smaller fandoms afterwards. (Also, I'm trying to reply to all the reviews, but after a while it becomes really difficult to think of things to say.)

Minor concerns aside, hearts for the Kurt/Blaine fandom! Never before have I seen a fandom so given to the bizarre point-missing habit of saying 'Spoilers: only for the fact that Kurt becomes a unicorn in episode γ.π' in fanfiction headers, but the people are delightful and so is much of the fic.


Here, for those of you looking for a means of procrastination, is an entry of Flash games I find intriguing! All of them are fairly short; you'll be able to complete most of them within ten or fifteen minutes. None require too much skill; I've chosen them more because they're interesting than for gameplay reasons. A couple of them could fairly be described as 'a bit pretentious', because, whilst I generally have little patience for pretension in books or films, I seem to have an odd fondness for it in games, but they're all worth playing.

Well. Apart from Steamshovel Harry.


loved is a fascinating, haunting little game about submission and obedience. One to play through more than once. May be triggery for people with experience of emotionally abusive relationships, though, and the opening may be upsetting for trans or genderqueer people, so bear that in mind.

On a vaguely related note, FreeWill, a choose-your-own-adventure-if-you-can game. I'm amused by how entirely some of the comments miss the point.

The Company of Myself is a clever little puzzle game, if perhaps a little heavy-handed with its story. The only game on this list for the actual 'game' aspect. ([livejournal.com profile] littlemoose has pointed out that the ending may be upsetting for some people; close it when the screen says 'Are you really leaving?' if you don't want to risk it.)

Steamshovel Harry is just a massive troll. Telling you this rather defeats the purpose, but I like you too much to let you go in blind. The background music for the tutorial is my favourite part. It's time to learn about astronomy!

You Have to Burn the Rope is another one you'll want your sound turned on for, particularly during the ending credits. It may be a little tricky to work out what you have to do to succeed, but I have faith in you.


Not included on this list on the grounds that nobody should play it is Desert Bus, in which the aim is to drive for 360 miles along a straight desert road, in a bus, in real time. If you drift off the road, you will stall and be towed back to the beginning, also in real time. It takes eight hours to complete. I don't know this from experience. Also not included are games in the 'strangely compelling but ultimately unsatisfying' vein of Achievement Unlocked and Upgrade Complete; the games above either have some sense of achievement or are too short to make you feel you're wasting your time.

Well. Apart from Steamshovel Harry.

[identity profile] jlh.livejournal.com 2010-11-30 09:12 pm (UTC)(link)
I guess because I really feel strongly that I want to reply to all my fic comments and stay on top of them, I have to simplify what I actually say. And I know that when I comment on fics, it means a lot to have the author reply, but I don't really care all that much what they actually say to me. So I use that as my guide. It's really just priorities. Generally, though there are exceptions, I feel that the act of replying is more important than the reply itself.

I know what you mean about reviews from strangers! That is definitely a huge part of it, that they're reacting to your story in this kind of pure way, totally consumerist, rather than reacting to it as part of community building or having listened to you talk about how you were writing it, or to encourage more fic in the pairing they love, or whatever. I definitely recognize most, if not all, of the commenters on my Rymon fics. But I can't possibly recognize all the commenters on my K/Mc fics, even though I'm modding one of the K/Mc comms. It's weird to be interacting with fangirls again, who are in a big ship and therefore can just sit and demand that stuff get written for them.