rionaleonhart: final fantasy versus xiii: a young woman at night, her back to you, the moon high above. (nor women neither)
I've finished Clair Obscur: Expedition 33!


Spoilers up to the end of Clair Obscur: Expedition 33. )


Overall verdict: what a game! The concept is interesting, the scenery is gorgeous, the battle system is fun and the soundtrack is absolutely extraordinary. I don't think it's a perfect game, but I think it comes very close.
rionaleonhart: final fantasy xiii: lightning pays intense attention to you. (speak carefully)
More of Clair Obscur: Expedition 33! I've beaten the two Axons and I've just entered the Monolith.


Spoilers for Clair Obscur: Expedition 33. )


In this game, I often find myself facing a powerful enemy, failing, going 'well, this is obviously impossible' and then beating them on the second try. It's pretty satisfying!

I've started prioritising Agility to a ludicrous extent. Pouring all of my points into it, neglecting all of my other stats. It's just so useful!
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (hope is all we have)
My gaming partner Tem has been away for a few days, so I've been taking an enforced break from ludicrous child soldier simulator The Hundred Line: Last Defense Academy.

I was itching for something else to play in the meantime, so I've picked up Clair Obscur: Expedition 33. I'm having a really good time with it!

The central concept of Clair Obscur is so interesting. This is the main reason I took an interest in this game; I looked up the central premise and went, 'Huh, that's really unusual and fascinating.' The fact that a lot of people I follow on Dreamwidth are playing and enjoying it definitely helped to recommend it! But just learning the premise was the first thing that tempted me to play this game.

I'll pop the premise behind a short cut, just in case anyone wants to go into this game knowing nothing at all. This cut only contains the basic concept of the game; there's a more spoilery cut further down the post.


The premise of Clair Obscur: Expedition 33. )


I was a little nervous about the battle system, but I'm enjoying it! It's challenging - more than once I've had my party wiped out during a regular enemy encounter - but I'm having fun. I tend not to like games that really expect you to be able to parry with precise timing, but it turns out that's a demand I'm a lot more comfortable with in a turn-based battle system; I only have to focus on parrying during the enemy's turn, rather than having to worry about it all the time.

The scenery is gorgeous. I love how weird and dreamlike the landscapes are. Incredible soundtrack, too.

Major spoilers below the cut! I've just reached the Forgotten Battlefield.


Spoilers for Clair Obscur: Expedition 33. )


As a final note: Clair Obscur is perhaps the Frenchest game I've ever played, which is saying something, given that I've played Assassin's Creed: Unity.