As I seem to be rediscovering old fandoms and anime, I thought I would rewatch DN Angel, which I have not seen for at least five years.
I had forgotten how much I love Satoshi and his ridiculously creepy crush on Daisuke. The poor boy! (By 'the poor boy' I mean poor romantically-doomed Satoshi, rather than Daisuke, although Daisuke does have to suffer Satoshi's rather unnerving affections.)
After watching the fourth episode (dear Satoshi: please stop pretending that you lose your hold on Krad around Daisuke because Krad is somehow 'reacting to Dark's presence'; it is because you are madly in love with Daisuke and you know it), I scrolled down a bit and thus stumbled across what is possibly my new favourite quote from a YouTube comment:
homocidal does NOT mean gay, it means you like killing people.
Oh, YouTube, you never fail to amuse and depress.
Note to self: when you're back in London, start playing Metal Gear Solid 2. After all the things I've learnt about it from browsing TV Tropes and
firefly99's journal, it seems to be:
a) the most confusing game ever created, and
b) completely awesome.
From the Wikipedia article:
The storyline explores many philosophical and cyberpunk themes in great detail, including meme theory, social engineering, sociology, artificial intelligence, information control, conspiracy theories, political and military maneuvering, evolution, existentialism, censorship, the manipulation of free will and the nature of reality.
In a videogame! I can't miss this! I become terribly annoyed when people say that videogames are incapable of depth, or take an 'oh, it's a videogame, of course it's not going to have a real storyline' attitude; it'd be nice to be able to point and say, 'YEAH, WELL, THIS VIDEOGAME CHALLENGES THE NATURE OF REALITY.' (I can already say 'FINAL FANTASY X MADE ME CRY', of course, but it's always nice to have more cases for the argument.)
I am, I suspect, going to be completely rubbish at playing a stealth game, generally being more of an RPG/platformer/action-adventure person, but it wouldn't be the first time I've played a videogame purely for the themes it explores (see also: Silent Hill 2).
If you have any stories of times videogames have made you cry (er, storyline-wise, rather than out of frustration; the ending of Final Fantasy X certainly did it for me, and oh the prologue of Kingdom Hearts II, and I became a bit teary during the final boss fight in Ōkami), or times they've made you feel guilty for an action you took as a player (asdjfghfjdhsggh I'm sorry FFVI Cid I didn't know), or times you've picked up a game you wouldn't have played otherwise because things you'd heard about the plot interested you, please share! Because videogames are a legitimate storytelling medium, and it is very frustrating when non-gamers dismiss the emotional effect they can have.
I had forgotten how much I love Satoshi and his ridiculously creepy crush on Daisuke. The poor boy! (By 'the poor boy' I mean poor romantically-doomed Satoshi, rather than Daisuke, although Daisuke does have to suffer Satoshi's rather unnerving affections.)
After watching the fourth episode (dear Satoshi: please stop pretending that you lose your hold on Krad around Daisuke because Krad is somehow 'reacting to Dark's presence'; it is because you are madly in love with Daisuke and you know it), I scrolled down a bit and thus stumbled across what is possibly my new favourite quote from a YouTube comment:
homocidal does NOT mean gay, it means you like killing people.
Oh, YouTube, you never fail to amuse and depress.
Note to self: when you're back in London, start playing Metal Gear Solid 2. After all the things I've learnt about it from browsing TV Tropes and
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
a) the most confusing game ever created, and
b) completely awesome.
From the Wikipedia article:
The storyline explores many philosophical and cyberpunk themes in great detail, including meme theory, social engineering, sociology, artificial intelligence, information control, conspiracy theories, political and military maneuvering, evolution, existentialism, censorship, the manipulation of free will and the nature of reality.
In a videogame! I can't miss this! I become terribly annoyed when people say that videogames are incapable of depth, or take an 'oh, it's a videogame, of course it's not going to have a real storyline' attitude; it'd be nice to be able to point and say, 'YEAH, WELL, THIS VIDEOGAME CHALLENGES THE NATURE OF REALITY.' (I can already say 'FINAL FANTASY X MADE ME CRY', of course, but it's always nice to have more cases for the argument.)
I am, I suspect, going to be completely rubbish at playing a stealth game, generally being more of an RPG/platformer/action-adventure person, but it wouldn't be the first time I've played a videogame purely for the themes it explores (see also: Silent Hill 2).
If you have any stories of times videogames have made you cry (er, storyline-wise, rather than out of frustration; the ending of Final Fantasy X certainly did it for me, and oh the prologue of Kingdom Hearts II, and I became a bit teary during the final boss fight in Ōkami), or times they've made you feel guilty for an action you took as a player (asdjfghfjdhsggh I'm sorry FFVI Cid I didn't know), or times you've picked up a game you wouldn't have played otherwise because things you'd heard about the plot interested you, please share! Because videogames are a legitimate storytelling medium, and it is very frustrating when non-gamers dismiss the emotional effect they can have.