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For Christmas, my brother got me the Undead Nightmare add-on for Red Dead Redemption, in which the Old West is overrun by zombies. I love that it doesn't take itself even remotely seriously; it actually opens with a dramatic voiceover and an evil laugh. The Bonnie mission still broke my heart, though.
Sometimes, when you're wandering around in the original Red Dead Redemption, you'll come across someone sobbing over a body. When I found a man crying over a dead friend in Undead Nightmare, I stopped to watch for a moment. Suddenly, the friend leapt up with a bloodthirsty roar and the man, startled, shot him in the head. So many little details!
Something about John Marston that the add-on reinforces, and which has always intrigued me, is how very credulous he is. He'll shoot a man, sure, but he ain't gonna lie to his face, and he expects the same courtesy from everyone he meets. He'll firmly believe the first version of a story he hears, no matter how dodgy the circumstances seem; tell him you were attacked by the unarmed terrified man running away from you, and he will tie up that man, bring him to your feet and remain convinced that this was the correct decision right up until you pull out a knife and fork. I imagine he would have far more respect for a murderer than for a conman.
Whilst I'm talking about Red Dead Redemption (the original game, not Undead Nightmare): my brother Joseph hates Jack. In a late-game mission, when Jack was injured and riding with John on his horse, Joseph spurred the horse until it threw them both off, then remounted and rode slightly ahead of Jack for the rest of the way, forcing Jack to limp behind the horse all the way back to the farm. Everything John said to Jack after that felt like thinly-disguised loathing.
Also, Joseph once encountered two marshals at the entrance to Tall Trees and followed them to see where they would go. They must be programmed to enter the nearest settlement when followed, because they walked into his farm and started cleaning the windows and looking through the drawers. They were still there the next in-game day. It was really creepy.
(I once took a stagecoach to the farm and whistled for my horse as the stagecoach was driving away. The stagecoach stopped, evidently thinking I had whistled for it. I didn't have any way of saying 'no, stagecoach, it's fine, you can leave now', so I just went to my in-game bed.
When I walked out of the front door the next morning, the coach was still there. The stagecoach horses had disappeared, the stagecoach driver was running away screaming, and as I watched, completely bewildered, the empty stagecoach trundled down the slope until it crashed into my fence.
What on Earth happened? I suppose I'll never know.)