I can't believe I'm about to say this, because I hate it when games go 'oh, hey, here's some more story if you pay extra,' but the epilogue of Red Dead Redemption II should have been DLC. There was no reason for that to be part of the main game. I finished the game, I was exhausted but satisfied, I was ready for the credits to roll and let me reflect on things, and instead the game went 'NOW HERE ARE SEVERAL MORE HOURS OF GAME.' Red Dead Redemption II is very much a game that doesn't understand the concept of 'too much of a good thing'.
There were a few things I enjoyed in the epilogue, though, even if I'd have sacrificed it for the sake of a better wrap-up point.
( Spoilers for the entirety of Red Dead Redemption II. )
So I've now truly finished Red Dead Redemption II! It's a hell of a thing. I don't think it's a good game, exactly - the gameplay alternates between 'bizarre pointless tedium' and 'shooting segments that are near-impossible unless you exploit auto-aim' - but I think I love it? It's a strange, elaborate, beautiful, immersive, tedious, inexplicable experience. I don't understand half the decisions that were made in this game's development, but I found it very absorbing.
My incredibly slow playthrough of Transistor also continues! (I can only play it when a particular friend visits, hence the huge gaps between sessions.) I'd completely forgotten how combat worked and I was consequently disastrous. The 'running out of health means you temporarily lose abilities' concept is interesting, but it does ultimately mean that the game punishes you for being bad at it by becoming harder.
I still really enjoy the relationship between Red and her sword, though, and I love the game's sense of style.
At one point Red used a powerful move, and the sword seemed pretty shaken by it. 'Could you do that again?' he asked. 'Is my sword turned on by how good I am at killing things?' I asked. (Given his reaction the next time I used that move, I am confident in saying that the answer is 'yes'.)
There's a beach ball in this game, and it has a 'TIMES BOUNCED' counter next to it, and when I visit the beach area I can never resist bouncing it around for ages and watching the counter go up. I think by now it's at something like 234 bounces. YES, SWORD, I KNOW WE'VE GOT IMPORTANT THINGS TO DO, BUT THIS IS IMPORTANT TOO.
I'm going to be very disappointed in this fandom if it isn't full of weird fanfiction about Red banging the sword.
There were a few things I enjoyed in the epilogue, though, even if I'd have sacrificed it for the sake of a better wrap-up point.
( Spoilers for the entirety of Red Dead Redemption II. )
So I've now truly finished Red Dead Redemption II! It's a hell of a thing. I don't think it's a good game, exactly - the gameplay alternates between 'bizarre pointless tedium' and 'shooting segments that are near-impossible unless you exploit auto-aim' - but I think I love it? It's a strange, elaborate, beautiful, immersive, tedious, inexplicable experience. I don't understand half the decisions that were made in this game's development, but I found it very absorbing.
My incredibly slow playthrough of Transistor also continues! (I can only play it when a particular friend visits, hence the huge gaps between sessions.) I'd completely forgotten how combat worked and I was consequently disastrous. The 'running out of health means you temporarily lose abilities' concept is interesting, but it does ultimately mean that the game punishes you for being bad at it by becoming harder.
I still really enjoy the relationship between Red and her sword, though, and I love the game's sense of style.
At one point Red used a powerful move, and the sword seemed pretty shaken by it. 'Could you do that again?' he asked. 'Is my sword turned on by how good I am at killing things?' I asked. (Given his reaction the next time I used that move, I am confident in saying that the answer is 'yes'.)
There's a beach ball in this game, and it has a 'TIMES BOUNCED' counter next to it, and when I visit the beach area I can never resist bouncing it around for ages and watching the counter go up. I think by now it's at something like 234 bounces. YES, SWORD, I KNOW WE'VE GOT IMPORTANT THINGS TO DO, BUT THIS IS IMPORTANT TOO.
I'm going to be very disappointed in this fandom if it isn't full of weird fanfiction about Red banging the sword.