rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
Q: Riona, do you really have time to write mini-reviews of every game you've ever played?
A: I absolutely don't.
Q: And yet.
A: And yet!

Some of these are more just reminiscences than reviews, but I've said at least a line or two about every game. Possibly. I've almost certainly forgotten about some.

For the most part these are listed alphabetically, so you can easily track down any games you're interested in, but games in a series are listed together, so, for example, 9 Hours, 9 Persons, 9 Doors, Virtue's Last Reward and Zero Time Dilemma are all under Z for Zero Escape, and World of Final Fantasy comes under F. I've put a (LP) next to games I've only experienced through Let's Plays. Flash games, text adventures and electronic versions of card, tile or board games are not included.

Games I first played after originally posting this entry are marked with an asterisk.


Thoughts on every game I've ever played, or close enough. )


I'm glad I've put this very important and necessary entry into the waiting world.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (open the way)
A while ago, I attempted a set of one-sentence fics about Wander and Agro, the main character of Shadow of the Colossus and his horse, for [livejournal.com profile] 1sentence. I failed, because Shadow of the Colossus is the sparsest game you can imagine and there simply isn't enough material in it for fifty one-sentence fics. (Also, I'm such a dialogue person, so it's really difficult for me to write something completely devoid of speech.)

I did manage just over half the Alpha prompt table, though, so here are some Wander-and-Agro sentences for you. Posted in chronological order.


Twenty-six sentences on the relationship between Wander and Agro. )
rionaleonhart: revolutionary girl utena: utena has fallen asleep on her schoolwork. (sort of exhausted really)
A visual representation of the current state of affairs:


RIONA YOU HAVE BETTER THINGS TO DO


asdfkdfhfdghfshgsfghgshgh

ON THE PLUS SIDE, I have realised that I can totally write my 'Discourse in Public Life' essay on doctor-patient interaction in House and the ways in which it differs from actual medical discourse. AND THAT'S PRETTY AWESOME. I've fallen behind a bit on House; may as well make catching up relevant to my degree.

(Sorry for panicking at you. I have a presentation on my research project tomorrow, so with any luck I'll calm down a bit and be less rubbish at responding to things once that's over. You know, assuming I don't burst into tears and flee the country. I really hate presentations.)

Back to work! Perhaps I'll be more productive if I actually play epic colossus-battling music whilst trying to establish the order in which children learn to produce various sentence structures? I suppose it can't hurt.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (open the way)
I don't post about it much nowadays, but I still love Top Gear so much. It is a beautiful, brilliant series about three charmingly useless friends who go out and have adventures. It's tense (that part where Jeremy was trying to get around the other car on the Road of Death, augh), it's touching, it's hilarious, it is generally wonderful. The full-episode specials wouldn't look out-of-place in a cinema. I wish full-series DVDs were available; I really can't understand why they aren't.

I miss writing for it, actually. I haven't written Top Gear fanfiction for about two years, but the trio really were a delight to write for. I just don't know whether I'd be able to fall back into their voices after such a long period away from them. Also, very few of those of you I first met in the Top Gear fandom are still active there; it is now full of strangers, which is a bit scary. I do occasionally yearn for the days when the Top Gear fandom was ridiculously close-knit and we all met up to be dorks in West London.

Jeremy Clarkson is one of my favourite characters ever. He is such fun to write and watch! He is an amazing, ridiculous lunatic who will strap an enormous engine to a pickup truck and drive it across the English Channel, who is incapable of venturing near anything remotely flammable without somehow setting it alight, and the fact that he is a real person (even if he is putting on a bit of a persona) just makes it so much better.

(And more terrifying, admittedly.)

With particular reference to yesterday's Bolivia specia: my goodness, that trio are dedicated. I am awed. The number of times they nearly got themselves killed in the name of making good television: ridiculous. The oxygen-deprivation and parts of the Road of Death were actually painful to watch.


More musing on Shadow of the Colossus: how many videogames are there in which the fact that the hero becomes stronger with every enemy he kills is a plot point?

I love it when videogame stories do things that wouldn't work in any other medium.

I really need to stop playing Shadow of the Colossus, though. It's not good for me. I'm trying to get the Time Attack items at the moment, but killing the colossi is more harrowing every time I attempt it. The fight with the thirteenth is my favourite, in terms of both visuals and gameplay, but my enjoyment is somewhat hampered by the fact that it is also the fight that makes me feel most guilty. It is so pretty and graceful and doesn't even try to attack you! Shadow of the Colossus is making me hate myself.

It's actually making me feel guilty for my actions in other games as well. In videogames, I am used to 'Here are your enemies; they are evil, or at best mindlessly vicious. Kill them to save the world.' In Shadow of the Colossus, it's more 'Here are your enemies; they are unique and beautiful and, given the emptiness of this land, probably not hurting anyone. Some of them don't even want to attack you. Kill them for, essentially, personal gain.' And now I am questioning my true motives in other games. I WASN'T KILLING ALL THOSE SOLDIERS IN FINAL FANTASY XII TO SAVE THE WORLD; I JUST WANTED THE ITEMS FROM CHAINING.


Last night, I half-watched quite a lot of Peep Show, then fell asleep and dreamt that Mark and Jeremy (Usborne, not Clarkson) were snogging on a bed whilst Mark internally freaked out.

Not that I am complaining about such a dream, but now I have a bizarre urge to write Mark/Jeremy fanfiction. This is a bad idea for many reasons. My writing and Peep Show have entirely incompatible styles of humour! I'm not sure Peep Show even has a fandom!
rionaleonhart: final fantasy versus xiii: a young woman at night, her back to you, the moon high above. (nor women neither)
Thought of the day: wouldn't Romeo and Juliet have been so much better had the feud between the Montague and Capulet houses in fact been a massive Pokémon battle?

...I typed that out, and then I remembered that that was, in fact, an actual episode of Pokémon. Romeo and Juliet were Nidoran.

Oh, Pokémon. With canon like that, who needs crackfic?


I'm afraid this is going to be another entry about a game about five of you have played, because I cannot stop thinking about Shadow of the Colossus.

It didn't occur to me until some time after I'd finished the game, because at the time I was so caught up in the frustration of missing his hand and being forced to climb up the building he was wearing about twelve times, but now I feel like the worst person in the world for killing the final Colossus. Yes, he shoots exploding lasers at you from afar, which is rude, but when you're actually on him he doesn't attack you at all. You stab him, and all he does is examine his injuries, as would anyone.

And I took advantage of that and killed him.

I feel like a terrible person.


I - I am seriously considering signing up for Wander/Agro (OBVIOUSLY NOT IN A ROMANTIC/SEXUAL SENSE although one of the prompts in the table I'm considering is 'sex', not sure what I'll do about that) at [livejournal.com profile] 1sentence. THIS IS A TERRIBLE IDEA FOR SO MANY REASONS. My strong point in writing is dialogue, and there is no room for dialogue in the tale of an almost-silent boy and his horse! There is so little material in the game that I'm not sure I'd be able to manage twenty sentences, let alone fifty! I cannot possibly match the beautiful, sparse feel of the game! Also, another prompt is 'chocolate' and I doubt that there is much chocolate in the Forbidden Lands. (Same with 'telephone', but I think I may have an idea for that one. NO NO NO I SHOULDN'T DO THIS.)


ONE THING THAT ANNOYS ME ABOUT THIS OTHERWISE WONDERFUL GAME: learn some grammar, Dormin. You can't just say 'thou' and then use any verb form that you like! If thou manage to accomplish what we askest - no, Dormin. No. If thou managest to accomplish what we ask. Admittedly, as Dormin isn't actually speaking English, this is probably the fault of the subtitler rather than the entity.


Here are my favourite colossus battle themes on YouTube:

A Violent Encounter (oh, my goodness, the voices from forty to fifty seconds in, amazing)
A Despair-Filled Farewell
The Opened Way

For full effect, those unfamiliar with Shadow of the Colossus: imagine that you are fighting a creature thousands of times larger than you whilst listening to these.

Also: have you ever wanted to see the opening and the battle with the third Colossus rendered in Lego? Of course you have.

'Agro!'

Dec. 16th, 2009 09:30 pm
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (hope is all we have)
Today, a small package arrived in the post. I unwrapped it to find a box labelled 'Whack-a-Zombie' (tagline: You Can't Keep A Good Zombie Down), containing a miniature inflatable zombie punching bag, and a note saying 'IT MAY BE DANGEROUS. TAKE THIS.'

There was no name.

Thank you very much, mysterious gift-giver! When the zombies attack, I shall have had practice.


In other news, I have completed Shadow of the Colossus!


Spoilers for the ending. )


Here are some awesome things that I have discovered about this game since my last entry:

- If you call Agro in a cave or tunnel, your voice will echo.
- If you shoot a Colossus with an arrow, the arrow will stick in its flesh. You can come across your arrows later whilst clambering about on its body.
- If you pray in front of a fallen Colossus, you'll get to fight it again in a flashback (it's called 'Reminiscence Mode'). The flashback is sepia-toned and grainy, like an old film. It's really pretty.
- It is gorgeous. Gorgeous gorgeous gorgeous. Yes, I knew this before my last entry, but I made that before I tackled the thirteenth Colossus. The entire fight has to be one of the most ridiculously beautiful things ever programmed into a videogame.

Even though Shadow of the Colossus scares me silly, it is a wonderful, beautiful game. Thank you so much for letting me play it, [livejournal.com profile] firefly99!
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (hope is all we have)
Something that struck me whilst playing Shadow of the Colossus: A COLOSSUS'S FIST if you call Agro whilst fighting a Colossus, Wander's cry is much more urgent than it is when you call her in a Colossusless situation. It's a tiny detail, but a rather nice one.

Also, if you're not holding a weapon and press Circle whilst riding Agro, Wander will pat her neck. It is sort of adorable.


The eleventh Colossus is so tiny I am not sure it really counts as a Colossus! Many months ago, I dreamt that I was fighting a 'Colossus' of about the size of a cow and was amused when I woke up by how thoroughly my subconscious had missed the point of a 'Colossus'; I hadn't realised it was foreshadowing.

Then I fell off a waterfall twice on my journey to the twelfth. It was embarrassing and rather horrible. Struggling helplessly against the current! I'm sorry, Wander.


After defeating the twelfth Colossus, I managed to swing the camera at such an angle that it gave me a close-up of Wander, and then paused, puzzled, when I noticed that he appeared to have black veins on his face. Had those always been there? He seemed quite young; it struck me as an unusual character feature.

Then I read up to where I was in [livejournal.com profile] twilit_wanderer's gamelogs and realised that she'd been commenting on the weirdness of Wander's appearance for some time; I'd kept thinking, 'hmmm, I didn't notice anything, but I'll check that out the next time I play,' and then completely forgetting.

So I reloaded the game, steered Wander into a corner so the camera could have a good look at him, looked up an image from the opening for comparison, and, no, I'm not imagining things. His hands and face and neck are veiny; his clothes are dirty and tattered; his hair is matted and almost black (it was red when the game began). With every colossus Wander kills, his appearance deteriorates just a little more. His girlfriend, meanwhile, is looking far more vibrant than she used to.

I think this is basically the awesomest thing in the world. It's horribly unsettling, of course, but it's such detail in such a minimalist game. I'm trying to think of another character whose appearance gradually evolves over the course of the game, and the closest I can come up with is Seifer's trenchcoat becoming tattered in Final Fantasy VIII.

(I was terrified that one of the effects of Wander's slow transformation was that he NO LONGER AFFECTIONATELY PATTED AGRO WHEN HE DIDN'T HAVE A WEAPON EQUIPPED, OH NO, but then I realised he just didn't pat her when she was actually moving. Thank goodness. Wander's love for Agro is so true, and I would be immensely distressed were he to stop caring about her.)


On the subject of awesome details in videogames: I've never played Left 4 Dead, a zombie apocalypse first-person shooter, but I've looked at screencaps, and this made me laugh really hard. Even in a world of immense danger and no Internet, you can't escape anonymous trolling.

(image source: [livejournal.com profile] cowgirlmaxwell's comment in [livejournal.com profile] zarla's L4D picspam (fascinating, but beware of many, many, many large images).)
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (hope is all we have)
Yesterday, I went to Thorpe Park with [livejournal.com profile] th_esaurus, [livejournal.com profile] neobubble and [livejournal.com profile] meisalliam!

Colossus (hisssss) completely buggered up my back, to my distress. The thought occurs that it may have been angry with me for killing its brethren in Shadow of the Colossus. This seems a slightly disproportionate punishment. THE COLOSSI ARE COMPUTER-GENERATED, COLOSSUS. MY BACK PAIN IS VERY REAL.

As it was the first ride we went on, the back injury sort of limited my ride options for the rest of the day, alas. But it was still a lovely day; I drank hot chocolate and ate ice-cream and had wonderful company, and [livejournal.com profile] neobubble and [livejournal.com profile] meisalliam managed to get pretty much the best rollercoaster picture ever. Spending time with you guys was easily worth the entrance fee.

My back still hurts today, but I've regained the ability to look up and I'm not quite as hunchbacked as I was last night, so with any luck I won't have permanently damaged myself. I suppose I'll see a doctor if the pain hasn't gone by the end of the week.


On Monday, [livejournal.com profile] th_esaurus and I went to watch District 9 (verdict: mostly good, but flawed in several respects). I spent half the film inexplicably convinced that Christopher was a female alien whom the humans had assumed was male because the aliens did not have secondary sexual characteristics.

I have no idea why I thought this. (Spoiler: he is not, or at least he wasn't intended to be.) Possibly because there was a general dearth of female characters and my mind was trying to redress the balance? I do hope it wasn't just because he had a child; that would be a dreadful assumption.

(Seriously, where were the women in that film? There were, if I recall correctly, three - the wife, the mother, the documentary lady - and they had perhaps five minutes of screentime between them. How bizarre.)


Finally:

Every day tempted to Twitter something like 'I just killed someone!' to see what happens. Dangerous toy.

Oh, Derren Brown, I adore you. And, of course, if he actually does kill someone and Twitter about it now, nobody will believe him. How very cunning.

(Post-Control the Nation, a thought: Derren Brown doesn't need any ropes for bondage. Hmm.)

A couple of nights ago, I dreamt that [livejournal.com profile] reipan, [livejournal.com profile] sacred_sarcasm, [livejournal.com profile] lo0o0ony_lauren and I were staying with Derren Brown at his enormous mansion. I fell down all his many stairs and then failed to be impressed by his correctly telling me things about my house because I couldn't remember any of them myself. Everyone laughed at my rubbishness. LOOK, I MIGHT EXPECT THIS FROM DERREN BROWN, BUT YOU GUYS ARE SUPPOSED TO BE MY FRIENDS. I EXPECT AN APOLOGY THE NEXT TIME YOU SHOW UP IN MY DREAMS. Yes, all right, I was quite rubbish.
rionaleonhart: okami: amaterasu is startled. (NOT SO FAST)
Today, I summoned all my courage and fought the fifth Colossus, the flying one that looks like a giant bird, without a walkthrough. It took me forty minutes and I fell off approximately a million times, but my goodness I felt awesome when I eventually brought it down.

(Since typing that, I have also defeated the sixth and seventh Colossi. The seventh is the sea serpent, and it is also a ridiculously awesome battle. HANGING ONTO THE BACK OF A MASSIVE ELECTRIC SEA SERPENT UNDERWATER. DEFEATING IT DESPITE ALL THE ODDS.)

This game still scares me silly. I think that, in an Inspiring Terror in Riona battle with Silent Hill 2, Shadow of the Colossus might actually win. (I have to say such things quietly in case Pyramid Head comes to get me, though.) Even the riding-around-the-landscape bits unnerve me, and I don't know why. There are no enemies but the colossi! I know this! Why am I so alarmed by the pretty lakes and trees and sunlight?


Also today, I saw a domestic abuse awareness message. It concluded with this:

domestic abuse
there's no excuse

Now, domestic abuse is a horrible, awful thing, and raising awareness of it is obviously very important. That said, I'm not certain that what we need is a catchy little rhyme to help us remember that domestic abuse is bad.


Something I've been pondering: in Hogwarts Potions classes, how much do the students learn about the actual science of making potions? When they add Shrivelfig juice to a potion, do they know why they are adding it? Do they learn general rules, like 'potions with negative effects are usually stirred anticlockwise', or do they just make potions from instructions without thinking about them? How did the Half-Blood Prince devise his improvements? Harry still seems to have very little idea of how potion-making actually works by his sixth year. (My brother's theory is that he is just crap at Potions.)
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (NOOOOOOOOO)
I decided to give Shadow of the Colossus (thank you, [livejournal.com profile] firefly99! !) a try yesterday. It is a very beautiful game, and I'm enjoying the running-over-the-landscapey bits, but it turns out that I am absolutely bloody terrified of the colossi. When one turns up, I completely freak out and run to hide behind the nearest walkthrough, which would be pathetic in any game but is especially pathetic in a game consisting more or less entirely of puzzle bosses. You're supposed to work out how to defeat them yourself! That's the entire point!

(I had similar moments when playing Silent Hill 2. 'I don't want to be in this town! Hold my hand, Internet!' When I walked into the huge, dark, empty courtyard in the prison, I panicked, exited immediately and refused to enter again until I'd looked it up online and found out what was in there. Basically, if anything in a videogame genuinely frightens me, I immediately lose all my credibility as a gamer. It is shameful.)

Anyway, I'm about four colossi in, and when I next play the game I am going to try to be a little more brave and a little less walkthrough-dependent. The colossi are really scary, though.


Of course, the terror of the colossi pales next to the terror of going to see Derren Brown in person. Yesterday evening, [livejournal.com profile] sos_your_face, [livejournal.com profile] reipan, [livejournal.com profile] hippyjolteon, [livejournal.com profile] sacred_sarcasm, [livejournal.com profile] _afterism, [livejournal.com profile] cryforthemoon and I went to the Adelphi to see Enigma, his latest stage show.

This isn't going to be much of a reaction post, I'm afraid, because we have been sworn to secrecy and cannot tell you anything of what there transpired. Here are some things I can tell you:

1) Derren Brown is incredibly frightening,
2) Derren Brown is incredibly hot, and
3) these two facts may not be entirely unconnected.

Also, it was excellent and I really enjoyed myself. Derren Brown is hilarious and charismatic and fantastic to watch, whether you're impressed by his tricks or not (I was, for the most part; whilst I could work out how some of it was probably done, some aspects have me entirely stumped). And the very end was a moment of absolute magical genius. And, whilst none of us were called up on stage, some members of our group had interesting experiences.

Much of the evening was spent accusing various members of our group of being Derren Brown. Today, waiting at the train station, [livejournal.com profile] sos_your_face and I came to the conclusion that we were, in fact, collectively Derren Brown, each of us representing a different aspect.

[livejournal.com profile] sos_your_face: I'm his shortness.
[livejournal.com profile] rionaleonhart: Yes, you're his height complex. What am I?
[livejournal.com profile] sos_your_face: You're his narcissism. All the writing fanfiction about yourself.
[livejournal.com profile] rionaleonhart: (laughs) Yes, if I am Derren Brown, I'm definitely very narcissistic.
[livejournal.com profile] sos_your_face: [livejournal.com profile] reipan's the part of him that gets really bouncy and excited about things. Who's his creepiness, though?
[livejournal.com profile] rionaleonhart: ...that's a good point.
[livejournal.com profile] sos_your_face: None of us are really that creepy.
[livejournal.com profile] rionaleonhart: This is frustrating! Our Derren Brown is incomplete! We need to find a really creepy person to join our group. (pause) Wait, we didn't meet [livejournal.com profile] lasayla, did we?
[livejournal.com profile] sos_your_face: We didn't! I bet she's creepy. Obviously she wasn't with us because she was up on the stage.

We're sorry, [livejournal.com profile] lasayla. I'm sure you're not really the physical incarnation of Derren Brown's creepiness.