rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
[personal profile] pict demanded to know all my ambitious fic ideas, which reminded me of something I've been thinking about doing for a while: archiving the fic ideas I've been scribbling down in my diaries.

Every year, I buy the same style of diary, which has a couple of blank pages at the back. I've been using these blank pages to note down fic concepts since 2013. Some of these get written! Many of them don't.

If I type up the unwritten concepts, maybe one of them will inspire me? (Or indeed inspire someone else? Feel free to let me know if you're interested in writing any of these!) At the very least, they'll no longer be languishing in old diaries I rarely look back at.

These are sorted in alphabetical order by fandom; the notes under any particular fandom may contain spoilers for the canon. Some ideas are extremely vague; some are very specific. Crossovers are filed haphazardly under whichever fandom feels right in the moment. The tags on this entry should give you an idea of which fandoms are represented, if you're wondering whether anything you know is in here!


A huge pile of unwritten fanfiction ideas. )


I'm not sure this exercise has actually sparked any inspiration, but it's good to have all these ideas in one place. If any of these would particularly interest you, let me know!
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
I'm going to pair the android up with the seventy-five-year-old man in his care and nobody on Earth can stop me. Markus and Carl are boyfriends. You're never going to convince me otherwise, David Cage.


Title: Free Will
Fandom: Detroit: Become Human
Rating: PG-13
Pairing: Carl/Markus
Wordcount: 2,100
Summary: Carl doesn't want to compromise Markus's free will. Markus can't take action unless he's instructed. It's impossible to start a relationship under these circumstances.
Warnings: Discussion of consent issues.


Free Will )
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (look at yourself)
I've finished Silent Hill 3! A handful of confused notes on the ending below the cut:


Silent Hill 3: spoilers up to the end. )


And that's Silent Hill 3! On the Silent Hill confusion scale, it is less confusing than the original Silent Hill but more confusing than Silent Hill 2.

I really enjoyed Heather as a protagonist. She's fun in a way Harry and James aren't, and there's a lot of personality in her observations when she examines things. I can understand why Silent Hill 2 couldn't really have that levity - the idea of James Sunderland wisecracking makes me shudder; that'd be awful - but it was a pleasant change in Silent Hill 3.
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Second birthday in a row I've spent writing messed-up Detroit: Become Human fanfiction. Is this going to become a tradition?

I was determined to give this the stupidest title I could think of.


Title: Until Death Don't Us Part
Fandom: Detroit: Become Human
Rating: 15
Wordcount: 2,000
Summary: Hank gets unlucky in a game of Russian roulette. Connor tries to bring him back in the only way he can.
Warnings: As the summary suggests, this deals heavily with suicide. The death takes place 'offscreen', before the story begins.


Until Death Don't Us Part )
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Interesting development in Detroit: Become Anxious: I managed to keep Connor alive until the television station investigation, where he threw himself on Hank and took a bunch of bullets for him.

In the playthrough I watched, Connor died very early on, well before Hank developed any fondness for him, and was reuploaded into a new body. Hank knew almost from the start that Connor's body was replaceable. In my playthrough, Hank's had time to bond with Connor. And Connor just died, physically shielding him. And Hank has no idea Connor's going to be back the next day.

That has got to fuck Hank up and I'm very excited about how awful it is.

I've been looking for fanfiction inspiration, and I'm tempted to try to write something about this, but I'm not sure where to go with it. 'Hank dwells on Connor's death and then meets him the next day' doesn't seem like it has enough substance on its own (even for me, and I've never had particularly high standards for substance in the things I write). 'Hank gets fucked up over Connor's death, meets him the next day and deals by just killing him again, goddammit' is interesting but possibly strays too far towards a fic concept I've already written.

...okay, I typed that and then immediately went off and wrote a fic.


Title: Warranty Terms
Fandom: Detroit: Become Human
Rating: PG-13
Pairing: sort of implied Hank/Connor?
Wordcount: 2,400
Summary: Connor gets shot shielding Hank at the television station. Hank has no idea he'll be coming back.
Warnings: Mentions of suicidal ideation.


Warranty Terms )
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Ginger: Are you doing chores in this game?
Riona: Yes. Look, I have to swivel the analogue stick to pick up the dishes, then I have to use the touch pad to wash them.
Ginger: Wow. Have a fun day playing this.
Riona: Fortunately, I can't keep playing because I have to start work.

Detroit: Become Human is free on PS Plus this month, and my housemate has PS Plus, so I have the opportunity to play it myself! It is, regardless of the fact I've already watched a Let's Play, extremely stressful. The opening made me so anxious.

(But it had nothing on the 'Stormy Night' sequence, holy crap. I nearly got Kara and Alice killed straight out of the gate because I was incapable of closing a door.)

I love how much Hank hates it when Connor analyses things by 'tasting' them. Also great: his 'what the fuck is it doing now?' reaction on the other side if Connor checks himself out in the one-way mirror. And the way Connor, if one of Hank's instructions conflicts with his programmed goals, will cheerfully agree with the instruction and then disobey it immediately.

The Hank-and-Connor storyline is so much fun, whereas the other two protagonists' storylines are so incessantly grim. Unrelenting grimness is what I tend to expect from David Cage games, so I don't know how this incredible buddy cop comedy-drama found its way into this one, but I love it.

Markus/Carl is beautiful and true, and 'what sort of piano piece do you want to play for Carl?' is the easiest choice in the game. I slammed that 'intimate' button. I absolutely read them as boyfriends and I get really confused when the game tries to portray their relationship as father-son.

I have the policy 'don't use foreknowledge if you know for a fact you'd have taken a particular course of action without it' - for example (spoilers for the chapter 'Broken'; highlight to read), Carl will live if you fight back against Leo, but I knew I'd never have fought back if I'd been playing blind. Sorry about your boyfriend, Markus.

This 'don't overuse foreknowledge' policy meant I went 'okay, I'll intervene at the end of the interrogation with Ortiz's android, even though that got the Let's Player I was watching shot,' and I was very surprised when I got an entirely different ending to that scene! Gavin pulled a gun on Connor and then Hank pulled a gun on Gavin and it was great. Hank and Connor barely know each other at this point; Hank's evidently just itching for an excuse to shoot his colleague.

Some of the most hideous fanfiction I've ever written has been for Detroit: Become Human, and in my heart I'm hoping this playthrough will inspire me to write more horrible things.
rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
Q: Riona, do you really have time to write mini-reviews of every game you've ever played?
A: I absolutely don't.
Q: And yet.
A: And yet!

Some of these are more just reminiscences than reviews, but I've said at least a line or two about every game. Possibly. I've almost certainly forgotten about some.

For the most part these are listed alphabetically, so you can easily track down any games you're interested in, but games in a series are listed together, so, for example, 9 Hours, 9 Persons, 9 Doors, Virtue's Last Reward and Zero Time Dilemma are all under Z for Zero Escape, and World of Final Fantasy comes under F. I've put a (LP) next to games I've only experienced through Let's Plays. Flash games, text adventures and electronic versions of card, tile or board games are not included.

Games I first played after originally posting this entry are marked with an asterisk.


Thoughts on every game I've ever played, or close enough. )


I'm glad I've put this very important and necessary entry into the waiting world.
rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
Beyond: Two Souls: You and your partner have been captured on a mission for the CIA! Now the captors are threatening your partner with a knife in order to get you to talk! Will you press the 'talk' button to save him from his terrible fate? Will you? Will you???
Riona, not even bothering to touch the controller: oh no, a shirtless man in pain, what will I do

Beyond: Two Souls, or Teen Ghost Misery Simulator, as it's become known in our household, is an extremely bad game and I don't recommend it. It controls frustratingly and is relentlessly miserable in a way that just isn't fun, and the non-chronological timeline means that you get all the problems of David Cage's writing without the one thing David Cage is actually good at, i.e. ambitious branching storytelling. At one point I walked into a run-down bar, went 'there's no way Cage hasn't written an attempted sexual assault scene here,' left the bar immediately and checked online to find I was absolutely right.

(I feel a certain unwanted kinship with Cage because I too am incapable of keeping my id out of the things I write, although I hope I'm at least slightly better at giving the impression that I have at some point met and interacted with an actual human being.)

The 'you're a girl tethered to a ghost' concept is vaguely interesting, but YOU CAN'T SMOOCH THE GHOST, WHAT'S THE POINT.

Although at one point a guy was making out with the protagonist on the bed and I could swoop in as the ghost to bop the guy's foot, as a way of saying 'hey, I'm here too, just hanging out and watching,' which was pretty good.


WHILE I'M COMPLAINING ABOUT DAVID CAGE, under the cut are a few gripes about Detroit: Become Human. (Plot gripes, specifically, although those certainly aren't the game's only faults. Both Detroit: Become Human and Beyond: Two Souls have some really glaring instances of going 'I'M TOTALLY CAPABLE OF HANDLING THIS HEAVY TOPIC' and fumbling it hideously. In the case of Beyond: Two Souls specifically, there was some shocking mishandling of a topic I have very strong personal feelings about.)

Spoilers for Detroit: Become Human. )

Although it's frustrating in many respects, I could actually pick out a fair bit to like in Detroit: Become Human. It had interesting ideas, and by a long way it's the most ambitious branching narrative I've ever seen in a videogame. It also had characters I actually liked! This genuinely shocked me; I didn't like a single character in Heavy Rain and had sort of assumed that David Cage couldn't make characters I cared about. But I like Hank Anderson enormously, and I like all the three playable characters a reasonable amount. Also, Sumo is a very good dog.

I can say exactly one thing for Beyond: Two Souls, and that's that it's good to play with a friend watching so you can laugh at it together. (That's actually a quality Heavy Rain, Beyond: Two Souls and Detroit: Become Human all share, so there's definitely a place for Quantic Dream games.)

Oh, all right, and I was happy with the ending I got, where Jodie returned to her friends from when she was homeless and they all lived together and there was lots of hugging. That was cute. I'm glad (and surprised) that it was possible to get an ending that wasn't entirely miserable.


A couple of days ago, a videogame journalist put out the call 'Are you in Detroit: Become Human fandom? Wanna talk to me for an article about what attracted you to the game?' My friends tried to get me to participate, but what on Earth would I say in response to 'what attracted you to the game?'

'Android limbs are so intriguingly detachable.'

'I'm prepared to overlook how horrendously this game misuses civil rights imagery because it gives me a great opportunity to write self-indulgent fanfiction about the horrible consent issues inherent in android programming.'

'I don't have many fandoms where I can plausibly write about one character repeatedly murdering another until the murdered character starts to get turned on by it.'

Maybe not.

Basically, what attracts me to Detroit: Become Human is that it has interesting characters and concepts trapped in a bad story and I want to rescue them by putting them in a worse one.
rionaleonhart: final fantasy vii remake: aerith looks up, with a smile. (looking ahead)
The final entry in this adventure through my fandom history! I've really enjoyed this.


The Last of Us

The Last of Us came out just before I turned twenty-five. I wanted to play it, as I'd loved Naughty Dog's other work, but couldn't afford to buy it new. My brilliant plan: tell [livejournal.com profile] th_esaurus, with whom I lived at the time, about this game where a middle-aged man and a teenage girl travel through the apocalypse together (this concept is absolute catnip for her), then sit back and wait for her to buy it. It worked like a charm.

All of my fics for The Last of Us are over five thousand words long, which is unusual for me! Apparently it gives me ideas that need some space to explore.

The Last of Us is also unusual amongst the things I've written fanfiction for in being really, really good. I'm usually more drawn to write for messy, flawed canons.

Favourite character: Ellie is such a perfectly drawn character. She makes the game so human. It would never have worked without her.
Favourite pairing: This isn't a fandom I'm in for 'shipping purposes, especially, but Ellie/Riley is really cute.
Number of words written: 20,418

Snippet: This tiny thing is all I can find. It was meant to be something about Ellie's perspective on the world before the outbreak, I think. Warning for... discussion of miscarriage?

The Last of Us unfinished snippet. Ellie and Riley, 2014. )


Assassin's Creed

I tried out my housemate's copy of Assassin's Creed when I was twenty-six. It was a bit repetitive, but I enjoyed it enough to check out the later games in the series, which were great fun.

I've written a couple of Kenway/Kidd fics, a couple of Frye-sibling oneshots, but my main involvement in Assassin's Creed fandom was with a single series. A single, cowritten, extremely long series.

Visitors was originally supposed to be a oneshot. One chapter, containing eight short scenes from a Sense8 AU. I wrote it, and then it was over.

But I couldn't stop thinking of other scenes. So I wrote another eight and posted them as a second chapter. And then I posted a third, and, look, by that point I might as well keep going until I'd written for all twenty-eight possible two-character combinations.

Then salanaland started writing scenes in that universe, and I just kept going, and VampireBadger joined in, and we started making all sorts of plans in Google Docs, and and we all just wrote frantically in this one universe for a year and a half. By the time we drew the Visitorverse to a close, it was 900,000 words long. (Although over half the total wordcount was by VampireBadger, who is terrifyingly prolific.)

It was an absolute blast. We had a table to keep track of who had hugged whom, because it was our duty to make everyone hug and we took it very seriously.

A lasting impact of my time with the Visitorverse, when I was posting a new ficlet every couple of days: I'm now much better at finishing fics. It taught me how to look at what I've written so far and go 'okay, what needs to be added before this is ready to post?' So I've generally got less unfinished fanfiction lying around for my post-Assassin's Creed fandoms; if I start writing something now, I'm much more likely to see it through.

Favourite character: There are a lot of games and a lot of characters! But possibly Haytham Kenway? Repression, sarcasm and fraught parent-child relationships: always good. I wish I enjoyed the gameplay of Assassin's Creed III more so I'd be more willing to replay it.
Favourite pairing: Edward Kenway/James Kidd, for pairings that actually make sense. For pairings that don't make sense: Shay Cormac and Aveline de Grandpré never canonically meet, but I've 'shipped them ever since writing their first scene together in Visitors.
Number of words written: 122,813, of which 116,519 are in the Visitorverse.

Snippet: This was a concept for a Supernatural AU where the Frye twins become hunters.

Assassin's Creed unfinished snippet. Assassin's Creed Syndicate/Supernatural, 2017. )


Until Dawn

I have no idea what made me think that investigating Until Dawn was a good idea. At the age of twenty-eight I went 'I should watch a Let's Play!' and then 'NO, I HAVE TO BACK OUT, THIS IS WAY TOO SCARY' and then 'NO, I CAN'T BACK OUT BECAUSE THEN I'LL NEVER KNOW THE FATE OF THESE KIDS AND THAT'S WORSE.' I ended up having to spoil myself for everything before I could handle watching. Then I started uncontrollably writing fic after fic where the entire plot was 'IT'S POST-GAME AND EVERYONE'S TRAUMATISED'.

Favourite character: Mike! He combines two character types I have a weakness for: 'confident, kind of a jerk sometimes' and 'desperately trying to atone for a horrible, horrible mistake'. Also, he gets his fingers caught in a bear trap and it's hot.
Favourite pairing: I love Mike/Sam a lot. It's got shades of Nate/Elena, both in their appearance and in their dynamic. I was so happy when they teamed up.
Number of words written: 16,881.

Snippet: This isn't actually a snippet from an unfinished fic; it's a bit from an early draft of a finished fic. My Until Dawn time loop fic, New Game?, was originally going to be much lighter in tone and have Mike and Sam trapped in the time loop together.

Until Dawn unfinished snippet. Mike/Sam, time loop, 2016 or 2017. )


Final Fantasy XV

What a mess. What a masterpiece. I first posted about my anticipation for this game when I was twenty; I finally actually got to play it when I was twenty-eight. There's so much wrong with it and I love it so fiercely. What a strange joy of a game. The only game I've ever played for over a hundred hours on one save file.

I leapt straight into the fandom and swam happily around in it. I was expecting the fandom to be horrendous, but it turned out to be surprisingly relaxed! Everyone was there to have fun, and I never saw any shipwars or 'you can't 'ship that; it's morally wrong'. I had lots of fun writing for prompts on the kinkmeme.

Favourite character: Prompto! Simultaneously the most fun character in the cast and the most heartbreaking. An absolute joy to write. Suffers extremely well in fanfiction.
Favourite pairing: Ooh, hard to choose. Might have to be the Noctis/Prompto/Ignis/Gladio OT4, although I've got a particular soft spot for Noctis/Prompto. I also like horrible Ardyn/Noctis and Ardyn/Prompto.
Number of words written: 36,651.

Snippet: Here is a Queer Eye AU for Final Fantasy XV, because that's obviously a perfectly sensible fanfiction concept.

Final Fantasy XV unfinished snippet. FFXV/Queer Eye, 2018. )


Zero Escape

I enjoyed 999 and Virtue's Last Reward well enough, but they didn't capture my attention in a fannish way at all. I barely even mentioned them on here. I certainly didn't expect to write any Zero Escape fanfiction.

And then Zero Time Dilemma happened. I bought it when it was heavily discounted, at the age of twenty-nine, and I played through it at great speed, and I wrote seven fics in the space of a month. I came to the fandom late and there was very little activity (at one point I had written a full third of the fics on the front page of the AO3 tag), but the lack of an audience couldn't prevent me. It was a perfect excuse to write fanfiction about not knowing what's real, which is one of my absolute favourite fictional themes.

Favourite character: Bizarrely, my favourite Zero Escape character is a nice, relatively well-adjusted young man (who I can then make much less well-adjusted in fanfiction). I can't explain why Carlos appeals to me so much. I also think Akane is fascinating.
Favourite pairing: Carlos/Akane. I also love Carlos/Akane/Junpei, but Carlos/Akane is definitely the axis of it that appeals to me most.
Number of words written: 21,136

Snippet: Again, this is a cut scene from a posted fic rather than an extract from an unfinished one. (As I said, Assassin's Creed made me better at finishing fics, so in my later fandoms I have fewer unfinished works and I'm more ruthless about cutting scenes that don't fit.) This was originally going to come in So Close, So Far, my Carlos/everyone fic, at the end of the Carlos/Phi scene.

Zero Escape unfinished snippet. Carlos/everyone, 2018. )


Detroit: Become Human

I caught a bad case of Detroit: Become Human shortly before turning thirty. I initially put on theradbrad's Let's Play of this for background noise and ended up getting really into this disaster of a game.

My Detroit: Become Human fanfiction is horrible and I'm not sorry. It's got so much awful potential! Android programming raises so many horrible, fascinating questions of consent! Android limbs are so intriguingly detachable!

Some of you have got into this game because I started posting about it, and I'm extremely sorry about that. But I've been rewarded for my evil deeds with great fanfiction by [personal profile] magistrate, so it's hard to feel too much remorse.

Favourite character: Hank! Grumpy, sarcastic, cares more than he'd like to admit, made entirely of unhealthy coping mechanisms.
Favourite pairing: I still haven't really pinned down whether I feel I 'ship Hank/Connor or just enjoy its potential for horribleness, but either way it brings me a great deal of joy. I also like Connor/Kara and Connor/Connor, and [personal profile] magistrate has been sending me extracts of an ambitious fic-in-progress in which I am 'shipping everything, including but not limited to Connor/Markus, Hank/Markus and Hank/Kara.
Number of words written: 12,063.

Snippet: All I have are these few sentences from Hank's perspective, in a document entitled 'detroit feeeeelings.doc'.

Detroit: Become Human unfinished snippet. Hank/Connor, 2018. )


And that's the abridged version of how I got here! I look forward to finding out which fandoms await in my future.
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
This snippet was a scene I originally intended to write for the 'Hank repeatedly kills Connor' fic, but I couldn't work out how to make it fit, so I ended up abandoning the concept. Then someone on [community profile] fail_fandomanon posted a 'write a snippet of coping badly' thread and I thought 'oh, maybe I'll write that scene after all!'

Two hundred words. Warning for possibly-suicidal reckless driving.


Detroit: Become Human snippet )


I feel I may have run out of Detroit: Become Human fic ideas, which is a bit of a shame; I've hugely enjoyed writing all these horrible things for it. In particular, I'm very glad to have opened a new decade of my life by writing noncon android selfcest dismemberment voyeurism fanfiction. I think this was the correct decision.

(I know a few of you might have Detroit: Become Human ideas; if there's anything you'd particularly like to see me write, feel free to throw it my way and I'll see if I can do anything with it. My main area of interest is making Hank as uncomfortable as possible.)
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Hey, I wrote something for Detroit: Become Human that's just slightly distressing. Progress!

This is the fourth Hank/Connorish fic I've written, and I still haven't succeeded in getting them to make out. It is impossible to make these guys make out. Sexual murder: fine! Kissing: can't be done. (Do I actually 'ship them, or do I just love their potential for distressing fanfiction?)


Title: Unstable Construction
Fandom: Detroit: Become Human
Rating: PG-13
Pairing: Hank/Connor
Wordcount: 1,900
Summary: Connor doesn't know what's real. Hank tries to help him figure it out. Things get awkward.


Unstable Construction )
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
For my birthday present to myself, I wrote more horrible Detroit: Become Human fanfiction.


Title: Squared and Divided
Fandom: Detroit: Become Human
Rating: R
Pairing: Connor/Connor, Hank/Connor
Wordcount: 2,600
Summary: Hank watches Connor being menaced by his duplicate, and makes some uncomfortable personal discoveries.
Warnings: Brief mentions of suicidal ideation, unwanted kissing.


Squared and Divided )
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
I have been writing fanfiction for eighteen years, and I'm pretty sure this is the most fucked-up thing I've ever written.


Title: Bad Habits
Fandom: Detroit: Become Human
Rating: R
Pairing: Hank/Connor
Wordcount: 2,300
Summary: It's stress relief. He'll come back. (Hank has a lot of bad habits. Repeatedly murdering his partner is just one more.)
Warnings: Suicidal ideation, strangulation, generally fucked-up.


Bad Habits )
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Riona: I wrote something that wasn't fucked up! I'm proud of myself.
Ginger: Are you sure? You've thought that before.
Riona: Yes, but I really think this fic... oh. Right. Connor does murder an android in it. I forgot.
Ginger: Why does he murder it?
Riona: He's trying to sneak through a house, and the android threatens to alert the house's owner, and Connor just rips its heart out of its chest.
Ginger: ...
Riona: BUT IT'S NOT MESSED UP, GINGER, IT'S FINE.


I've got all these Detroit: Become Human fic ideas, but none of them are clicking. Concepts currently floating around inside my head:

- Connor antagonistically makes out with a duplicate of himself while Hank looks on in horror. (Maybe he doesn't make out with himself, but there should definitely be weird interactions with an uncomfortably sexual undertone and Hank should definitely be unhappy about it. Connor... sexually disassembles himself? THIS IS A BAD IDEA AND I CAN'T WRITE IT.)

- Hank gets into the bad habit of killing Connor whenever he needs to let off some steam.

- Connor loses control of his 'preconstruction' function and is unable to tell what's prediction and what's reality (WHAT A SURPRISE).

- Connor is killed while accessing another android's memories and those memories are accidentally uploaded into his next body with him, meaning he functionally ends up sharing a body with Kara or Markus.

They're all interesting to me, but I can't work out where to take any of them! It's very frustrating. (Also, none of them let me go 'HA, GINGER, I CAN WRITE THINGS THAT AREN'T SCREWED UP.')

Another concept I just found scribbled down in my notebook: Are androids designed to respond differently to different humans? To be protective of children? Is it possible that Carl and Markus became involved when Carl was younger, and then as Carl got older Markus went 'oh crap my "see you as a father figure" programming is kicking in'? This is probably a very bad idea and definitely doesn't fit into the game's timeline; Carl must have been in his sixties at least when he received Markus.

Also in my notebook, although these are more general ponderings than fic concepts:

How do androids make decisions? What heuristics do they use? Is there an element of randomness?

Both Kara and Markus cry. Androids are designed to cry? Under what circumstances?
rionaleonhart: final fantasy xiii: lightning pays intense attention to you. (speak carefully)
I was trying really hard to write Connor/Kara (yes, a single intense look through a chain-link fence is absolutely enough to make me ship something), but it turns out it's difficult to make androids think of each other romantically in a convincing fashion (I'm not sure the original game was able to pull it off). I did manage to write some Connor-and-Kara interaction, though, which was something sorely lacking in the game itself!


Title: Cross the Divide
Fandom: Detroit: Become Human
Rating: PG-13
Wordcount: 4,300
Summary: Connor enters Zlatko Andronikov's house, hunting for the deviant Kara, and accidentally finds himself helping her instead.


Cross the Divide )
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Here's a quick little Detroit: Become Human fic while I try to get to grips with the characters' voices. And also, you know, with the 'are all androids fuckable?' question.

Writing from Connor's perspective is extremely tough!


Title: Convergence
Fandom: Detroit: Become Human
Rating: PG-13
Wordcount: 750
Summary: Hank and Connor have an uncomfortable conversation. Well, it's uncomfortable for one of them, at least.


Convergence )
rionaleonhart: top gear: the start button on a bugatti veyron. (going down tonight)
Out of curiosity, I thought I'd investigate a Let's Play of Detroit: Become Human to see what the fandom fuss is about. I was fortunate to find theradbrad's playthrough on YouTube, which was ideal: he doesn't talk over cutscenes, he's engaged with the story without being too loud and excitable, and he plays in exactly the same way I would, i.e. wandering around to look at everything and trying not to hurt anyone.

'Oh,' I thought, 'it seems like Markus and Carl have been together for ages. That's really sweet. It must be strange, being in a couple where one half ages and the other doesn't. I wonder how far this game is going to explore tha--'

Carl's son: THIS ANDROID'S NOT YOUR SON AND YOU CAN'T PRETEND IT IS.

'...oh. I may have seriously misread the intended dynamic here.'

The message I sent to [livejournal.com profile] th_esaurus: I went 'hmm, might as well check out a playthrough of Detroit: Become Human to familiarise myself with this android/old dude pairing everyone's into,' and I'm a couple of hours in and have accidentally got invested in a completely different android/old dude pairing that literally nobody has written.

To begin with, I was more interested in Kara and Markus's storylines than in Connor's, but Connor's story won me over (while my interest in the other two slightly declined, as Kara being in constant peril started to wear on me and Markus was separated from Carl). I can pinpoint the exact moment I went 'okay, I get why everyone enjoys the Hank-and-Connor dynamic and I'm looking forward to Connor's scenes now':

Hank: Why did they make you look so goofy and give you that weird voice?
Connor: CyberLife androids are designed to work harmoniously with humans. Both my appearance and voice were specifically designed to facilitate my integration.
Hank: Well, they fucked up.

Although I did also hugely enjoy Connor making a coffee for Arsehole Cop and continuing to hold it out after the cop has left, going '???? take the coffee?? here is the coffee I'm supposed to give you? he's not taking the coffee, what do I do?'

When I think about it, both Markus's storyline and Kara's take themselves very, very seriously, whereas Connor's scenes have a lot of humour. That might explain why people seem a lot more drawn to Connor's storyline, from what I've seen of the fandom. (Humour - or intentional humour, at least - was something critically lacking in Heavy Rain, and its presence in Become Human really makes a difference.)

Here's what I want to know: are all androids fuckable, or just specific androids designed to be fucked? This is an important question and I'm confused that the game fails to answer it. There are different models for different purposes; one is a 'gardener' model, for example. If you want to fuck your gardener android, can you? Or do you have to pay extra for a gardener model you can fuck? Or do you have to get a sexbot and just think of your gardener robot?

(I've written out a list of worldbuilding questions I have about this universe, and maybe I'll talk about them in a future entry (I thought I'd just make a non-spoilery entry for now, and I'll probably make a spoilery one later), but 'are all androids fuckable?' is the one that really stands out.)

My overall conclusion on this game: it's a mess, but it's an entertaining mess, and I actually cared about some of the characters, which suggests David Cage has at least learnt something since Heavy Rain. (It also improves on Heavy Rain by having a female playable character whose story isn't just 'holy crap, look at this guy all lying here unconscious and being the protagonist, I'm in love'.)

I don't know whether I'll write fanfiction - I don't have any clear ideas right now, and I'm a little intimidated by the prospect of writing from an android's perspective - but it might be interesting. There are definitely things I wish the game had done; maybe it's my job to make them happen.