rionaleonhart: death note: light's kind of embarrassed that he poured all that fake sincerity into an obviously doomed ploy. (guess not)
A few months ago, Rei wandered into the room while I was watching the first episode of YOU.

'What are you watching?' Rei asked.

'YOU,' I said. 'Someone on Reddit saw me waxing lyrical about Light Yagami and said I might enjoy it.'

Rei considered this for a moment. 'That's damning.'

Which is true! But, let's be honest, that person on Reddit was absolutely right. I've now almost finished the second season of YOU, and I'm having a great time.

I don't love Joe Goldberg as much as I love Light Yagami - there are very few fictional characters I love as much as I love Light Yagami - but I am hugely enjoying him. Like Light, Joe is an awful person who refuses to accept he's awful and has therefore become an expert in self-justification. Sometimes the self-justification takes a moment to kick in, so we get to see him being horrified by his own actions before he starts scrambling to tell himself why those actions were actually totally fine. I always enjoy characters being horrified by themselves!

I find it very entertaining that Joe keeps persuading himself he's given up on murder and then relapsing. No, look, this murder really is the last one, I promise. He's a very funny character to watch in many ways, which helps keep the show from feeling too bleak, despite its dark events. It's also interesting to see the tension in him when he's faced with the choice between killing someone who knows his secrets - the obvious option if he wants to keep himself safe - and leaving them alive: risky, but sometimes he really doesn't want to kill them!

When I was originally recommended this show, I checked its Wikipedia article to find out what it was about, and the 'cultural influence' section absolutely drove me up the wall:

The series later became the subject of numerous online discussions and debates surrounding the romanticization of the serial killer and stalker protagonist in question. According to many reporters and critics, concerns were expressed regarding the viewers who have positively identified and connected with Penn Badgley's character on multiple social media platforms, despite the transgressive acts that the protagonist displayed and committed over the course of the season.

In response to the growing concerns of viewers romanticizing Joe's vicious behaviors, Elizabeth Lail conveyed her thoughts surrounding the conversation in an interview with Image. Lail expressed she initially had concerns about the audience's reactions but explained that "I think we are programmed that way. Myself included. With all the rom-coms and fairy tales we've read, we're programmed to root for the hero at any cost, unfortunately. And so, my hope is that these women notice that inside themselves; and ask themselves, 'oh gosh, why do I love this terrible man?' I hope they recognize it as an unconscious bias (that's inside most of us), and actively work against it."


(I can't really blame Lail for saying this. She was asked, in the interview in question, 'What are your thoughts on so many women romanticising Joe, despite him being a stalker and murderer?', which is obviously going to put her under intense pressure to respond in a certain way, so I'd say the question itself is more at fault here than Lail herself.)

I am so tired of people expressing their deep concern about all those foolish, misguided women expressing fondness for a Bad Person who is, crucially, Not Real. (It's not exclusively women, but I do feel I see this 'concern' mainly targeted at women.) It just feels unbearably patronising. I can enjoy watching the actions of fictional stalker and murderer Joe Goldberg while simultaneously understanding that stalking and murder are bad, I promise!

Anyway, I was so frustrated by this that I made a Tumblr post in response:

As requested, I have examined my fondness for terrible characters, and I have concluded that I like them because they’re terrible and I’m not sorry.

It's by far the most popular thing I've ever posted to Tumblr, with over 9,000 notes, which I find heartening! Liking a fictional character isn't a moral act, and I hope everyone feels free to enjoy whatever characters they find compelling.
rionaleonhart: final fantasy xiii: lightning pays intense attention to you. (speak carefully)
I've been playing Portal 2 for the past few days and would highly recommend it! I don't think I've ever played a game that gave me such a strong sense of achievement before. The puzzles that frustrate me the most when I'm trying to solve them tend to be the ones I like the most in retrospect; it's so satisfying to have a sudden breakthrough just when you're reaching hurl-the-controller-through-the-window levels of exasperation.

I'm in a really videogamey mood at the moment, actually. EVERYONE GET INTO VIDEOGAMES AND THEN TALK ABOUT THEM FOR ME. This is such an exciting medium! It's changing and developing at an incredible rate! Nobody knows what it will do next! And yet the mainstream media still consider gaming a weird niche thing that people should grow out of, and that makes me really sad.

A few months ago, The Times had two articles in the same week over which I scribbled furious 'NO, YOU ARE WRONG' notes. The first was a report on the controversy surrounding Battlefield 3, in which the reporter expressed the belief that 'plots in video games are about as sophisticated as those in porn films', making it quite apparent that he doesn't play videogames himself. You wouldn't find a mainstream newspaper commissioning a journalist who had never been to the theatre to report on a controversial play; a piece on a controversial game should be written by someone who knows about games.

The second article was an extract from You and Me: the Neuroscience of Identity by Susan Greenfield, and contained the following:

When you play a computer game to rescue the princess, it is not because the princess is meaningful or significant to you - you probably won't care about her as a person - but because of the thrill of the process of playing and winning. Yet when you read a book, it is because you care about the characters, their relationships with others and their fates: their past, present and future and interrelations with other characters give them meaning.

There is indeed a game in which an essentially meaningless, characterless princess is kidnapped as a simple excuse for the actual gameplay. It's called Super Mario Bros, and it was released in 1985. That was more than a quarter of a century ago, and in the interval since then games have gone from looking like this (Super Mario Bros, Nintendo, Nintendo Entertainment System, 1985) to looking like this (Uncharted, Naughty Dog, PlayStation 3, 2007). Is it possible that game storytelling has become more sophisticated as well?

I've warmed a little to it now, but when I first started playing the Uncharted series I hated the combat system. I was terrible at it. I died all the time. Despite not liking a huge chunk of the gameplay, I carried on with the game, and I carried on with the game because I cared about the characters. In this case, I wasn't playing for 'the thrill of the process of playing and winning'; I was going through that process because I really, really wanted to metaphorically rescue the metaphorical princess.

Final Fantasy X and Final Fantasy XIII contain about ten hours of cutscenes each. If the story and character interaction in those games were conceived as a flimsy excuse for the actual gameplay, Square put in a frankly surprising amount of effort.

The ending of Kingdom Hearts 358/2 Days made me cry until I couldn't see the screen. Just listening to the final battle music afterwards could still make me sob. I can assure you that I wasn't crying because I was so thrilled to have won the game.

I'll happily admit that some games are focused almost exclusively on gameplay and don't give much thought to plot or characterisation, and that's fine, but dismissing games altogether as a storytelling medium absolutely infuriates me. I opened this entry by praising Portal 2 for its satisfying puzzle-solving gameplay, but even a game as gameplay-focused as Portal has a backstory and sharply-drawn characters. If you say that videogames have no plot, no soul, no characters worth caring about, you are wrong. It's as simple as that.


Well, that was an awful lot of ranting at people who probably aren't reading this journal! Something positive to finish: it may interest you to know that [livejournal.com profile] penny_lane_42 is hosting a fic-request meme for interaction between female characters. Enjoy!
rionaleonhart: okami: amaterasu is startled. (NOT SO FAST)
WATERLOO ROAD WHAT

NO

THAT IS THE WORST PAIRING EVER

I GENUINELY DO NOT THINK I COULD HAVE COME UP WITH A MORE HORRIBLE PAIRING HAD I TRIED

And to think there was a scene in the episode that made me hope there might be half a chance of Tom/Karen. Alas, no; Tom/Karen must remain the baseless pairing of my heart, and instead we get the worst pairing ever. It's as if the writers went, 'Oh, hello, Riona! Would you like a piece of delicious chocolate cake? Yes, I thought so. Well, sadly we have no delicious chocolate cake to offer you, so we're going to hit you with sticks instead.' Is it absolutely necessary to bring out the sticks, Waterloo Road? I'm not entirely certain that the two things are substitutable.

Yes, all right, almost none of you watch Waterloo Road and so chances are this entry won't make any sense to you, but I had to express my disapprobation somewhere.


Oh, before I forget, I meant to make a quick note on the tennis yesterday. It's very difficult to get me to care about tennis most of the time, but dangle an Isner-Mahut match in front of me and I won't be able to take my eyes off the scores. I was so hoping they would play for another eleven hours, or at least that Mahut would win this time (he's my favourite because he looks like a porcupine), but alas no.

I want to write fanfiction set during the eleven-hour match last year, in which the world ends around them and Isner and Mahut don't notice because they're absolutely focused on playing. Isner hits the winning shot and falls to the ground in victory, and as he gets to his feet again he notices, for the first time, the eerie silence in the stands.

(Yesterday, I found out that Mahut was six foot three and went 'hang on, that can't be right, he's so much shorter than Isner'. And then I looked Isner up.

John Isner is six foot nine. How is that even a real height?)


And back to X-Men!

I'm quite amused by the way the appetite of fandom constantly expands to demand slightly more than it's been given, no matter how much it's fed. James McAvoy claims he had sex with Michael Fassbender four times, and the primary reaction I see on Tumblr is 'NOT ENOUGH TIMES'.

On that subject: James McAvoy, you massive troll. He and Misha Collins should work on something together. They'd end up competing with each other to see who could render the largest number of fans unconscious.

Here is a delightful thing I watched recently: the X-Men: First Class trailer redone with footage from My Little Pony: Friendship is Magic. No, seriously, it's beautiful. If you're wondering 'would that really work?', the first shot will give you your answer. Many thanks to [livejournal.com profile] nightfire_kvala for the link!

I think X-Men: First Class is officially my fandom of the moment. I wonder how long it'll be before I try to cross it over with either Silent Hill or Pokémon. Either could be fun, where by 'fun' I mean 'fun' in the case of Pokémon and 'completely devastating' in the case of Silent Hill.

...my goodness, Silent Hill was made for Erik Lehnsherr. But, then again, so was Magneton. Decisions!
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (oh very well)
There are only three episodes of 10 O'Clock Live left! I'm going to miss it when it finishes, even though it doesn't have nearly enough interaction between the presenters. It was very wobbly indeed when it started out, but I think it's really found its feet, and the past few episodes have been great.

The problem with 10 O'Clock Live is that it shouldn't be live. In theory, it means the presenters can react on-air to any major events that might occur, but on the occasion on which that did happen - the passing of the Libyan no-fly zone resolution - they couldn't really react, in part because it was live and therefore they didn't have time to gather proper information and in part because the presenters are given so little time to discuss things unscripted.

The reason the presenters don't have time for discussion is because Channel 4 want to limit the risk of something going wrong on live television as far as possible; they can't put themselves in the position of not knowing what their presenters are going to be doing, and they can't risk dead air, so the vast majority of 10 O'Clock Live consists of the presenters performing pre-written pieces. This is a waste of liveness, Channel 4! Either make more room for spontaneous discussion or turn the programme into 10 O'Clock Prerecorded, in which you can keep the things that work, edit out the things that don't and allow debates/fabulous shouting matches to run their course, rather than cutting them short before we get to see whether John Prescott (who has never looked better than he did on Thursday night) is going to punch that arsehole from News of the World.

(THAT ARSEHOLE FROM NEWS OF THE WORLD. 'On Tuesday [Sienna Miller]'s prancing around in front of a camera; why on Wednesday should she complain about it because she happens to get caught by a pap who's maybe listened in to her messages to see where she's gonna go?' THIS IS A VERBATIM QUOTE. If you're happy being in front of a camera on your own terms, what right do you have to complain when people listen in on your private conversations? I MEAN, THAT'S JUST UNREASONABLE. 'Privacy's a place where bad people do bad things.' Saying that hacking celebrities' answering machines is just equivalent to listening to your boyfriend's messages to find out what he's been up to, BECAUSE WE ALL KNOW THAT THAT'S ENTIRELY MORALLY SOUND. It was great to see Prescott, with the entire audience behind him, bearing down on News of the World Arsehole like a great big wave of righteousness.)

The other reason 10 O'Clock Live shouldn't be live: sometimes they'll get a very enthusiastic audience, which is unbearable because Brooker and Mitchell have no idea what to do when they're applauded in the middle of a piece. They just sit there, looking uncomfortable. IT'S LIVE, AUDIENCE; APPLAUDING SLOWS EVERYTHING DOWN. Although the presenters do seem to have become a bit better at handling unwanted applause in recent weeks.

(Another annoying thing about the audience: they don't laugh at funny things Lauren Laverne says, and then they crack up when Brooker rephrases them to clarify. I SEE YOU, AUDIENCE, REFUSING TO ACKNOWLEDGE THAT THE FEMALE PRESENTER CAN BE FUNNY. Part of 10 O'Clock Live's improvement can be attributed to the fact that she's now being allowed to do actual humorous segments, whereas before there was a sense of 'oh noooo, we can't give her jokes', presumably because the same material would be much better received delivered by another of the presenters because the audience are sexist idiots.)

Also, although this is just a personal reason, I find live television really uncomfortable to watch because of the constant threat that the presenters might seriously cock things up. This is a potential that might amuse me in other programmes, but when I like the presenters I just get very embarrassed on their behalf.

Although it does mean that Charlie Brooker occasionally interrupts political discussion to point out that a fly has just landed on his nose, which is rather delightful.


For those who don't watch 10 O'Clock Live, have a performance from a 1976 episode of Top of the Pops. It's pretty incredible. (On Mother's Day, my mum decided to have a 1970s-themed evening and we watched the entire episode containing the linked performance. I enjoyed the fact that, during another performance, the entire audience were standing completely still except for one girl dancing away in the background. Oh, seventies television.)

Finally, in news irrelevant to everyone but me, my tongue feels as if a family of Borrowers are trying to convert it into a bungalow. Ow ow ow ow ow.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (don't cross me)
Sora: Do I know you?
Mickey: Gee, well... sort of. I'm Mickey. Let's just say I know you, Sora. And Sora knows me. We're good friends!
Sora: Oh, well, I guess that makes sense! Sort of. (pause) No, that definitely doesn't make any sense.

A warning to anyone who may be thinking of purchasing Kingdom Hearts Re:coded: it has quite possibly the worst camera system of any game I've ever played. And that's fine in some genres, but in an action RPG with platform elements (and the platform elements are more prominent than usual in this game) it is the most frustrating thing in the entire world. JUMP ONTO THE BLOCK, the game demands. JUMP ONTO THE BLOCK. JUMP ONTO THE BLOCK. I DON'T CARE IF YOU CAN'T SEE IT; JUMP ONTO THE BLOCK. OH NO, YOU MISSED IT, WHAT A SHAME.

Also frustrating (although less of an actual gameplay flaw): Re:coded has special areas called sectors. In these areas you gain points called SP, which can be exchanged for useful items when you exit the sector. On random occasions, a floor in a sector will be infected with a virus, in which case you have to complete a challenge on that floor or lose all your SP collected so far. The challenges are usually things like 'take damage fewer than seven times' or 'complete the floor in under 140 seconds'.

The challenge for the virus I got this morning? 'Play at night'.

OH, YES, KINGDOM HEARTS, I BET YOU THINK YOU'RE HILARIOUS.


Minor spoilers for Castle Oblivion. )


Overall, I'd say that Re:coded is considerably weaker than Days. Most of the story is just going back over the same ground as the first Kingdom Hearts (we've already done this, Square! In Chain of Memories, and, for that matter, in the first Kingdom Hearts itself!), and the camera problems are quite a serious blight on the gameplay. It's also fairly short (by Square standards, at least); whereas Days took me thirty-eight hours of gameplay to complete, Re:coded took a mere twenty. I enjoyed it enough to play it all the way through, and Sora is awfully lovable, and there's some delightful interaction between him and Riku, but I'd suggest waiting until the price has gone down if you're considering it.

Sudden revelation: wouldn't it be wonderful if Ash Ketchum of Pokémon met Sora of Kingdom Hearts? They're both cheerful, they both go out of their way to help people, they're both inclined to consider someone their best friend ever after five seconds' acquaintance. They would be adorable instant friends. I want a Pokémon world in the next Kingdom Hearts game, even though it wouldn't make any sense.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (don't cross me)
(EDIT: My brother has shown me that I am in fact in the wrong. I am a fool, and I apologise to Professor Layton for casting aspersions on his puzzle expertise.)

DEAR PROFESSOR LAYTON:

NO. AN ANALOGUE CLOCK'S HOUR AND MINUTE HANDS DO NOT PASS OVER EACH OTHER TEN TIMES BETWEEN TWELVE NOON AND TWELVE MIDNIGHT; THEY PASS OVER EACH OTHER ELEVEN TIMES. YOU SAY 'THEY START AND END ON TOP OF EACH OTHER SO TWO OF THE TWELVE HOURS DON'T COUNT', BUT TWELVE TO TWELVE INCLUSIVE IS THIRTEEN HOURS.

YOU ARE A TERRIBLE PUZZLE EXPERT AND I WANT MY PICARATS BACK.

I'm enraged by this silly puzzle in a silly DS game to such an extent that it's actually sort of hilarious. Seriously, though, if you're going to make a game based entirely on puzzles, you really do need to make sure that all the puzzles are correct.

(The American version of Professor Layton and the Curious Village has a different puzzle featuring a digital clock, apparently. I HOPE IT IS A LESS RAGE-INDUCING ONE.)

It's a good game! I am just smarting at the injustice of it all.

(And then I stumbled across this wonderfully silly piece of dialogue and I forgave everything:

Stallholder: You want to take some sausages home with you? These are some links you don't want to be missing!
Layton: No, thank you.
Stallholder: Too bad! Not to bust your 'chops' or anything, but the deal was a one-time offer! Maybe you would've said yes if you'd known what was at 'steak'! Har har har har!
Layton: I think we're done here, Luke.
Luke: I couldn't agree more, Professor.)


A couple of nights ago, I dreamt that Jimmy Carr was almost run over by a car.

In the ocean. The ship he had been in with Charlie Brooker, David Mitchell and Richard Hammond had sunk, and they were all treading water, and the car came CHARGING TOWARDS HIM OVER THE WAVES.

Hammond managed to barrel it out of the way before it hit him.

I'm just posting this because I'm amused by the Carr-car thing.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (can't tear us apart)
Has anyone made a GIF of David Mitchell snogging the camera from Channel 4's Peep Show and Tell documentary?

I really do think GIFs are necessary. Strangely hot? Just me?

(And the creator of Peep Show has no doubt that, were the programme to continue for another twenty series, Mark and Jeremy would end up in a passive-aggressive gay relationship! Vindicated. I have always believed this.)

The Christmas episode of Peep Show was a good demonstration of the fact that, although Jeremy would be more likely than Mark to ruin your life if you were friends, in a way Jeremy is the more admirable character. On the rare occasions on which Jeremy does good things, he does them - well, yes, frequently as part of a filthy duplicitous ploy, but he'll also do good things out of love. Mark, meanwhile, tends to be motivated in his good deeds by fear - if he doesn't do this, he'll look bad - or by the desire to make someone feel they're in his debt. Whilst I share many of Mark's qualities (his unease in social situations, his intense fear of humiliation, his irrational but difficult-to-shake conviction that terrible things will happen if he spends money), I like to think that I'm at least slightly more inclined than he is to do things for the right reasons. (Is Mark incapable of really caring about other people? That's a bit tragic.)

Also, Dobby is such a fandom girl. I bet she writes incredibly weird slash.


I hope you had a lovely Christmas, by the way, if you celebrated it! I RECEIVED POKÉMON SOULSILVER AND YOUR POKÉMON FOLLOW YOU AND NIP AT YOUR FEET and basically it is the most charming thing ever. My Dratini hasn't really warmed up to me yet, though, which I find more distressing than I probably should. PLEASE LOVE ME, DRATINI. I love you.

Also, Joey the Youngster keeps calling me up to say 'You remember my super-cool Rattata? My Rattata is different than other Rattata. It's like my Rattata is in the top percentage of Rattata. Do you know what I'm saying?' and then hanging up. I think he's stoned.


I've just found that all the text in my journal is centred when I view it in Internet Explorer. What? That looks ridiculous. I don't approve of this at all.

Does this mean I need to change my layout? My lovely boring-but-functional layout? I've had it for seven years! YES, IT'S PLAIN AND DULL, BUT I AM CHANGE-AVERSE.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (...really?)
One too many threads on [livejournal.com profile] fandomsecrets has caused me to snap and write a lengthy, rambling entry on Why It's Okay To Like Blaine Of Glee (But It's Totally Cool If You Don't), it appears. Whoops!


Why It's Okay To Like Blaine Of Glee (But It's Totally Cool If You Don't). )


In conclusion: I like Blaine, and I like Kurt/Blaine, and it is totally, totally fine for other people to dislike either or both of these things, but it is also fine for me to like them. I JUST WANT TO WRITE STUPID CROSSOVERS AND NOT FEEL JUDGED, GUYS.

All that said, a member of my flist has said that Blaine might as well just be an echoey voice in Kurt's head and I a) could see her point and b) immediately wanted fanfiction in which Blaine is a figment of Kurt's sex-starved imagination, causing his friends to worry about him quite a lot when he makes out with 'Blaine' in the hallways, so.

basically this entire entry was a thinly-veiled excuse to post the last sentence. someone write it.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (...really?)
Oh, Glee. I love you, but your moral reasoning can be downright incomprehensible at times.


Thoughts on episode 2.07 of Glee. )
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (don't cross me)
As I wander further into the strange and unsettling world of Being An Adult, I find one thing that really annoys me is arbitrary age limits: there's no law against some things, they're entirely harmless, there's no real reason not to do them, but if you're above a certain age you're aware that society will judge you for them.

For example: why should I get weird looks if I want to climb a tree? It's not harming anyone. I won't always be physically capable of climbing a tree, so why shouldn't I enjoy it for as long as I can? Similarly, if there's a grassy space, I want the right to run with wild abandon across it without hearing the collective tut of people who think my behaviour undignified.

There are extremely well-crafted television programmes and books and films that are dismissed as being 'for children', and even children's works that aren't particularly well-crafted may scratch a particular itch. Why shouldn't adults be able to enjoy them as well? It was a sad day when I wandered into a library and realised I couldn't go straight to the children's section without being considered odd.

Some people seem to feel that fandom should be a space exclusively for people under twenty-five. Why? There is literally no reason for fandom to be an age-restricted hobby. If I'm still interested in fandom a decade from now, why shouldn't I still be involved in it? There's no age at which people need to stop having fun.

Skipping down the street becomes socially unacceptable approximately when you hit puberty, but why? It's faster than walking, and I imagine it's better exercise. It makes perfect sense as a method of locomotion. If the government want to improve the health of the population, I think they should kick off a campaign to make skipping socially acceptable. It sounds daft, yes, but I genuinely think it would be a good idea. Part of the problem with getting people to exercise is the fact that so many forms of exercise require specialist equipment, but here's a form that's more energetic than walking and can be done anywhere. Or could be, if it weren't for the burning eyes of society on the back of your postpubescent neck.

Of late, I've been going out and reading in a tree when the weather is nice, and if you have a tree, the ability to climb it and reading material handy I would encourage you to do the same. It's a lovely way to spend a couple of hours, and nobody has any real grounds on which to disapprove. I haven't yet worked up the nerve to skip to the shops, though. GOVERNMENT, SORT IT OUT.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (don't cross me)
I turned twenty-two a few weeks ago, and so it seems an appropriate time to post about something that's been troubling me: the ages of female characters in the Final Fantasy series. And videogames in general, and media in general, really, but I'm using the Final Fantasy series in particular to illustrate this problem.

About a year ago, [livejournal.com profile] rimon made an entry asking about the sorts of female characters people wanted to see in videogames. Considering this made me realise that, whilst I could easily name a few significant male videogame characters over thirty, thinking of female characters in the same age range was considerably more tricky.

Curious, I looked up all the humanoid main-party characters in the main-series games from Final Fantasy IV to Final Fantasy XII, disregarding characters such as Fran, who is more than fifty years old but looks much younger on account of not being human.

The ages of the male characters ranged from five to seventy.

The ages of the female characters ranged from five to twenty-two.

I love the Final Fantasy series, but this is ridiculous. Beatrix from IX is twenty-eight (and awesome!) and Edea from VIII must be over thirty, but both of these are temporary party members, playable only very briefly. Permanently playable male characters over the age of twenty-two, meanwhile, include Edward, Edge, Yang, Cid (IV), Tellah, Galuf, Locke, Edgar, Sabin, Setzer, Cyan, Strago, Vincent, Cid (VII), Barret, Amarant, Steiner, Wakka, Auron and Basch. That's at least one playable male character older than the oldest female characters in the entire series (Aeris and Lulu*) in every one of these games bar VIII.

And that bothers me. Why do the women always have to be young and pretty? I do love most of the ladies of Final Fantasy, and I don't think for a moment that they're there solely to be attractive; they're characters, with strengths and flaws and insecurities and roles in the plot. But they're limited in age and appearance, and there's no reason for them not to be as physically varied as the men.

I'm not saying that videogames have to stop having young, pretty women in their casts, but would it be too much trouble to include the occasional female character who deviates from that template? Really, now. I don't want to feel that I'm going to be past saving the world from a giant flying whale in a mere twelve months.


* I always thought Lulu was around thirty. I was astonished to realise she was only twenty-two. I mentally age both Lulu and the eighteen-year-old Quistis up eight years when I'm playing their games.

Lulu doesn't look twenty-two, so why make her twenty-two? There's no reason for her not to be thirty. Wakka doesn't look twenty-three, either, so he could have been aged up as well had their romance been a concern.

And, of course, in Final Fantasy X-2 Lulu is twenty-four and, ta-da, no longer a playable character. TWENTY-TWO IS THE ABSOLUTE CUTOFF FOR LADIES TO HAVE ADVENTURES. HERE, HAVE AN EIGHTEEN-YEAR-OLD INSTEAD. I do like Paine very much, but the way in which Lulu is sidelined does seem a bit odd.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (guess it's my lucky number)
I really shouldn't look at forum comments about You Have Been Watching, because they just end up making me angry.

it could've been improved by ditching that Holly Walsh bint and replacing her with someone who's actually funny and would have contributed to the show

No, Internet. No. Shut up. Holly Walsh contributed, if I recall correctly, more than Mark Watson, but you're not criticising him; chances are you just ignored her contributions because she's an attractive young woman and so you assumed she wouldn't have anything to say worth hearing before she'd even opened her mouth.

It is fine not to find her funny! It is the blatant untruth of saying that she didn't contribute that makes me suspect differences in comedic taste aren't the only factor at work here.

Maybe they could have the next series with a regular panel of David Mitchell, Robert Webb, Reginald D Hunter and Victoria Coren - to look pretty.

OH MY GOD, INTERNET, SHUT UP.

The different standard to which female panel show guests are held really does make me seethe. It is fine not to like Victoria Coren or Josie Long or Holly Walsh or Sue Perkins or Jo Brand or Sarah Millican or Shappi Khorsandi or Lucy Porter or Catherine Tate or Miranda Hart as a performer. It really is. Some of them I love; some of them I can take or leave. It's the same with male comedians; I'm generally not a fan of Frankie Boyle's material, but I understand he's a popular comedian, and I've never really found Andy Parsons funny. They're just not to my tastes. That's fine.

But so often women are simply dismissed as the 'token panel show woman'. So often people seem to assume, the second they see that a panellist has breasts, that she isn't going to be funny, and of course if the viewer is already working under that assumption any woman on the panel is going to have to work much harder than the men to impress them. I know this attitude exists, because, to my shame, I've had to catch it and train it out of myself. Then there's the appearance paradox, which I simply haven't seen in comments about male comedians: women in comedy are criticised if they're attractive, because obviously in that case they're just there to provide 'eye candy' (as we all know, if you spend all the points you gain on levelling up on Charisma, you won't have any left to spend on Intelligence, and I see no reason why we shouldn't apply RPG logic to real life), and they're criticised if they're not attractive, because then what's the point of having them there?

THEY ARE THERE TO MAKE HUMOROUS COMMENTS, INTERNET. THEY ARE THERE TO BE FUNNY. AND, IF YOU GAVE THEM A CHANCE, YOU MIGHT FIND THAT THEY SUCCEED. THEY GET SOME RESPECT; YOU ENJOY PANEL SHOWS MORE. IT IS A WIN-WIN SITUATION.

Perhaps it's easier to name truly outstanding male comedians than it is to name female ones, but I suspect that's just because there are fewer female comedians, and, given the way they're treated, is that a surprise?

In conclusion: shut up, Internet. Shut up, shut up, shut up. There are good female comedians, but you are never going to realise this unless you gain enough respect for women to be able to laugh at them.

(This rant isn't directed at any of you; I just felt it needed to be said.)
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (no more playing around)
Hello! First, a call for help: are you from the East Midlands? Are you aged between eighteen and twenty-five? If so, and if you have the time, please consider popping over here to help [livejournal.com profile] sparklenight, my fellow English Language student, with her dissertation on accent features of the East Midlands. It would be extremely kind of you.


And now, alas, although I generally try to keep this journal a place of happiness, I have to take a moment to express how appalled I am by the way in which certain parts of the Supernatural fandom are reacting to the news that Jared Padalecki and Genevieve Cortese are engaged.


Under the cut. )


Er, sorry about the rant. Congratulations to Jared and Genevieve, and I hope they're very happy! Have some adorable dancing Pikachu videos to make up for this entry: one, two.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (can't tear us apart)
So karma just punished me for going 'hmmm, I'm tired of reading for university, let's take a crack at the Elite Four' by wiping my game of Pokémon Gold. Man, karma, a person cannot revise every moment of the day! Now I'm procrastinating by updating my Livejournal instead, so your stealing my Pokémon from me achieved nothing. Please do not delete my journal, karma.

(Daxyn the Typhlosion, Supersoar (shush) the Fearow, Silver the Shellder, Zuko the Ampharos, Toph the Graveler, Shay the Weepinbell: we may not have become Pokémon masters, but we fought bravely. Let your names stand on my Livejournal as a reminder of your noble efforts.)

Worse things happen at sea (and indeed on land, and indeed to Anthy Himemiya), of course, but the Pokémon trainers amongst you will understand that I am still somewhat put out by this turn of events. Here is an entry of stupid Utena-related things with which I intend to cheer myself up.

It seems appropriate to begin by speculating on which Pokémon the Utena cast would have.

Anthy has a collection of grass types, primarily Tangela, Oddish, Gloom, Vileplume, Bellossom and a vast number of (of course) Roselia. She is particularly fond of one Gloom. Utena suspects that Anthy's refusal to send it out of the kitchen may in part explain her questionable cooking skills.

Akio has something ridiculous. Probably Arceus itself chained up somewhere. Unless he is Arceus, which I suppose is possible.

I was planning to colour-code the Duellists' Pokémon to them, but then my mind gave me the image of Saionji with a Primeape and it won't go away. You've ruined everything, Saionji. Fine, you can have a Primeape. Juri has a Jolteon, and possibly an unwanted shoal of Luvdisc that swim through the air behind her and make her very angry. I can see Touga with a Ninetales, which means Nanami has a Growlithe (Pokémon-assignation logic is an esoteric field), and, er. Sorry, Miki, but I really want to give you a Piplup. I promise the adorable baby penguin doesn't mean I don't respect you as a Duellist.

Wakaba has a Normal or Flying type. Perhaps a little Taillow that sits on her shoulder and whistles incessantly. If Saionji upsets Wakaba, he is in for a great deal of pecking.

Utena herself is really difficult, though. I'm wondering whether perhaps she has an Eevee at the beginning, something with many different paths open to it, and it evolves significantly towards the end of the series. But into what?


And now, a couple of ridiculous Utena videos for you:

- This is the opening video for, I believe, an Utena game for the Sega Saturn, and it actually made me laugh until I cried. Akio, Touga and Saionji simply cannot keep their shirts on.

- I have [livejournal.com profile] mostlyacat to thank for drawing my attention to this, a Touga/Akio fanvid set to something called 'The Ding Dong Song'. It is hilarious, and it works disturbingly well.


FINAL HORRIBLE THOUGHT: Akio Ohtori is Edward Cullen. Or, well, perhaps not Edward Cullen specifically (can you imagine Akio driving a Volvo?), but Akio would make an amazing sparkly vampire.

Enjoy the image.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (what the hell dean seriously)
I wasn't a big fan of 'Red Brick and Ivy', largely because it was written by a man who seemed worried that we wouldn't realise when Patrick Jane was joking unless another character said 'lol you just made a joke'. The first time it happened I thought 'oh, please don't unnecessarily point out that that was a joke' before the man said, 'Ah, humour! Good!', so I suppose it must have happened in previous episodes, although I can't think of any specific examples (I think it may previously have taken the form of people saying 'you think you're so clever, don't you?', which is at least better than just saying 'AH, THIS IS AN EXAMPLE OF HUMOUR').

I promise you, Mentalist writers, Patrick Jane can stand on his own. If you feel the need to point out to the audience that he is clever and witty by having other characters comment on how clever and witty he is, you're probably not writing him as clever and witty enough. Most of the time this isn't a problem, and Patrick Jane is his wonderful self without requiring a flashing sign over his head telling us how wonderful he is, but that particular episode really frustrated me.

I did love the driving exchange between Lisbon and Jane at the end, though. Obviously Jane is Sam and Lisbon is Dean. Er, a Dean who disapproves of overly fast driving. Yes, all right, the parallel may not be exact. (Also, I want Lisbon and Jane to have incredibly filthy sex against a wall, whereas I think I'd just be a bit taken aback were that to happen with Sam and Dean.)

And then 'Red John's Friends' had the team showing enormous, beautiful loyalty to Jane, and I forgave everything. I love them.


Is there a single family in The Mentalist that could be described as 'functional'? About three quarters of the ones that have shown up so far have been blighted by adultery, and the members of the other quarter have generally been murdering each other. I sort of want the CBI to find themselves working with a completely happy family, just so I can watch Patrick Jane cry.

Wait, did I say that? I meant something much less cruel, of course. Just, er... for a change?

Sorry, Jane.


Sort of related to Patrick Jane crying: I'm about halfway through the first season (just watched 'Red Rum'), and I've realised that we haven't seen Jane at his home since the first episode. He's always working on a case, or with his team, or sleeping on the sofa in the office. Because, of course, he doesn't want to go home.

I'm a bit afraid that one day I'll meet Simon Baker on the street and go, 'Hi, um, I know you're not actually your character but you look a lot like him and he really needs a hug and I suppose hugging you would be the closest thing and - and - why are you running away?'
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (don't cross me)
THERE IS A ZOMBIE DRAW POINT IN THE TRABIA GRAVEYARD.

HORRIFYING.

Also, Squall thinks (I didn't turn out okay at all) when he's flashing back to little-kid Squall saying 'I'll be okay without you, Sis,' and I just want to hug him. He would probably just stand there awkwardly and give me a strange look, but I want to hug him anyway.


Really, it's amazing that Squall ever manages to improve his behaviour at all, with the way everyone says 'GASP, SQUALL, THAT'S NOT LIKE YOU' whenever he tries to say something comforting. I can feel Squall's frustration whenever he makes an effort and everyone says 'MY GOODNESS, SQUALL IS ACTING AS IF HE CARES ABOUT SOMETHING, THE WORLD MUST BE ENDING.'

I love all the characters! I do! But making a huge deal out of it whenever Squall takes a tiny step in the right direction isn't going to help him, guys. When Squall is teased, he closes himself off. You should know this. Take this scene:


Squall: (Man, she's really down.) Come on. I'm sure you can still do something.
Selphie: Squall... being sensitive? That's weird. You're the last person I expected to cheer me up. I must really look depressed.
Squall: (What's so weird? I care just like everybody else. It's just that there are too many things that can't be helped. So why bother talking about everything?)
Selphie: Uh-oh! There you go again into your own little world. And you're not gonna share anything, huh?
Squall: ...Yeah, whatever... (Why is she teasing me? I was just trying to help.)


I know Selphie's just poking fun, as she is when she responds to Squall's saying she's been a great help with a laugh and a 'That's not like Squall at all!', but what she's saying is that being closed-off and self-absorbed is 'Squall' and caring about others is 'not-Squall'. The implication - not intended by her, but there to be inferred by Squall - is that Squall is always going to be Squall and therefore incapable of openness or caring, so why make the effort?

Possibly I am becoming a little too worked up over a group of fictional characters' treatment of another fictional character, but I've fought with social-interaction problems myself, and I can tell you that 'good Lord, you're actually speaking to someone?' is rarely a helpful comment.

I swear it cannot be healthy to identify this much with Squall Leonhart.


On a less 'help help I cannot differentiate myself from a fictional character' note, here is a rather delightful description of a bazaar good from Final Fantasy XII:

Contains one (1) firearm and one (1) pouch of shot, made from hardened mud. The intent, of course, being to cover one's foes in mud, rendering them blind. And muddy.

My goodness, I love the Final Fantasy XII translation.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (hope is all we have)
Something it took me a long time to realise: Rinoa wasn't trying to change who Squall was. She was trying to persuade him to interact more with the world: to change an aspect of his behaviour and outlook, not of his personality. Rinoa doesn't want to shape Squall into some romantic ideal; she wants to help him, because in isolating himself Squall may avoid being hurt, but he's not happy. Squall, although he is so determined not to let his burdens become anyone else's, can't cope on his own. Rinoa wants him to realise that it's all right to form emotional bonds with people and to ask for help. That's not a bad thing.

I identified a lot with Squall on my first playthrough. I could probably have used a Rinoa in my teenage years.

Seriously, Rinoa can be pushy and immature, and she does admittedly get kidnapped quite a lot, and I'm not the greatest fan of Squall/Rinoa as a pairing (even if, bizarrely, I have found myself considering claiming it for [livejournal.com profile] 1sentence, just because the 'Gamma' theme set would work so well for it), but she does not deserve the hatred she gets from the fanbase. It is fine to dislike her, but so much fanfiction paints her as a weak idiot who spends half her time clinging to Squall's arm and the other half screeching (I have actually seen Rinoa referred to as 'the harpy' in the narration of fanfiction multiple times), and whom the rest of the team despise.

(That last part particularly annoys me. They have their arguments, but Rinoa and the rest of the team are friends. You can't project your feelings for the character you don't like onto the characters you do! Kairi is similarly mistreated in a lot of Kingdom Hearts fanfiction; one wonders why Sora and Riku expended so much energy trying to find her if they disliked her so much.

Also, Rinoa is the strongest character in the game without junctions. By miles. So there, fanfiction that depicts her being beaten up by a Bite Bug. Plus she is extremely accurate with an attack that is not dissimilar to firing a boomerang. That's impressive. Maybe she and Sokka could hang out.)

Essentially: dislike Rinoa all you like, but when you disregard her good qualities - her positivity, her playfulness, her willingness to stand up for her friends, her sense of justice, her strength, her determination - and turn her into a gross parody of herself, and when you turn her from a loved and valued member of the Final Fantasy VIII team into an annoying hanger-on about whom the other characters constantly complain, I'm going to take issue.

(I have never seen any of you guys do this, by the way. I've just failed one too many times in my quest to find good Squall/Zell fanfiction in which Rinoa isn't considered an irritating waste of space.)


Have I ever mentioned that there is a small part of me that can see Rinoa/Zell as a pairing? I just think that the bit where Zell persuades Squall to lend him his ring so he can give it to Rinoa is really cute. My favourite Final Fantasy VIII pairing is Squall/Zell, and that scene is part of the reason, but there's also a touch of Rinoa/Zell in there, and it could be adorable.
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (i have killed before)
Boy Meets Girl had what is probably the most unsatisfying ending I have ever seen. If you are going to have a bodyswapped character start a relationship with someone without revealing that, oh, yeah, I used to be the guy you worked with, you need to have some sort of fallout and resolution after he has returned to his own body! How is this not obvious?

Tsk. Anyway, I am now going to talk a bit more about Death Note, which has yet to so betray me (apart from with the second opening theme, which just feels like someone screaming at me a lot, which is a bit distressing when a) the first opening is possibly my favourite opening of anything I have ever watched (even if it does make me think of Twilight), and b) I HAVEN'T DONE ANYTHING WRONG, STOP SCREAMING).

(I also love the first ending, so have a link to that as well.)

(OH, WAIT, SPEAKING OF THE FIRST OPENING: SOME GENIUS ON YOUTUBE HAS MADE IT SO MUCH BETTER. I love the 'ZAC EFRON IS LIGHT' theory far too much.)


Episode-specific notes. Spoilers up to the seventeenth episode. )


In non-spoilery news, I really like Matsuda. He is enthusiastic and adorable! And in the middle of L and Light's twisted powerplay, it's nice to have a genuinely good guy who just wants to prove himself.


There should really be a Death Note/Top Gear crossover. Allowing Jeremy Clarkson to get his hands on a Death Note would be so very, very bad for the world. (The first thing he wrote in it would be the name of a terrible car.)

And Supernatural/Death Note! The Winchesters decide to investigate the mysterious deaths! They and L end up working together! Or possibly hating each other whilst working towards the same goal.

Death Note, it transpires, is very crossoverable indeed. (I'd hate to see what Withnail would do with a Note.)
rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (i believe you are hiding something)
Dear University of Sussex,

You have been ranked the second-best place to study linguistics in the country! Congratulations! Do you:

a) axe the Linguistics department, or
b) not be stupid?

Take your time. This is not a trick question.


Cut for anger. )


Anyway! I do not like my entries to be entirely full of misery, so now it is time for something happy! AND I HAPPEN TO HAVE JUST THE THING.

A couple of days ago, I received a notice that someone had sent me a letter with insufficient postage, and so I had to pick it up from the handling office. (This, as it turned out, was a good thing, because otherwise it would probably have been crammed through the letterbox and damaged.) In excited anticipation, because man do I love getting post, I set off.

Now, you may have noticed that I am ever-so-slightly prone to exaggeration, and in particular to use of the term 'best thing ever'. Here is the problem with this: when something actually is the best thing ever, how does one express it?

The first sheet I drew out of the envelope was a drawing of Derren Brown in Silent Hill, holding a ukulele.


Beneath the cut are scans of Derren Brown meeting the Doctor, the Master, Silent Hill, High School Musical and ukuleles. They are all wonderful. )


In conclusion: [livejournal.com profile] sos_your_face is amazing.